[Bf-viewport] H
Jacob Merrill
blueprintrandom1 at gmail.com
Sun Jun 7 21:20:10 CEST 2015
Hello,
just wondering what level of performance we are shooting for,
To get the most out of the viewport, occlusion, LOD, and instancing of
geometry would be necessary , If all of this was done at the GPU level,
we might be able to render high quality previews or even final shots in
real time.
Basically the viewport IS a game engine....
is this in the plan/framework?
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