[Bf-vfx] Lens workflow diagram in Blender

Coen Spoor jcspoor at planet.nl
Wed Sep 28 21:47:08 CEST 2011


Think its pretty well thought out, the biggest issue right now would be getting the undistorted footage/proxy as a camera background for prop placement, which as you noted, isnt in yet. But hey, if Sergey's on it... :)

Op 28 sep 2011, om 21:41 heeft François T. het volgende geschreven:

> Here is a design of the lens workflow (un/distortion plate) using tomato, which IMO is suited for a VFX pipeline. 
> Most of it is possible already, yet a few things are missing (overscan, bkg fit to sensor,.. but Sergey is already on it :p)
> 
> Comments, suggestions ?
> 
> <BlenderLensWorkflow.png>
> 
> 
> 
> 
> -- 
> ____________________
> François Tarlier
> www.francois-tarlier.com
> www.linkedin.com/in/francoistarlier
> _______________________________________________
> Bf-vfx mailing list
> Bf-vfx at blender.org
> http://lists.blender.org/mailman/listinfo/bf-vfx

-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://lists.blender.org/pipermail/bf-vfx/attachments/20110928/7ea75a0e/attachment.htm 


More information about the Bf-vfx mailing list