[Bf-vfx] Footage proxying

Peter Schlaile peter at schlaile.de
Tue Jun 7 12:35:50 CEST 2011


Hi Sergey,

you might want to take a look at the vse-proxies branch, which I want to 
merge very soon into trunk.

http://lists.blender.org/pipermail/bf-committers/2011-May/032152.html

It's working on ImBuf-level, so you could use it directly in other parts 
of blender, if you like.

Cheers,
Peter

> I'm still working under camera tracking integration and need some help.
>
> One of goals is to be able to deal with 4K footage. But to deal with it
> fine, there should be some stuff which would reduce resolution to make
> playback faster. Such transparent resolution changing is called proxying in
> our development stuff.
>
> So, questions are:
> - How proxying should happen? Should it be slider to specify quality of
> footage or it should be determined automatically using current zoom level,
> space clip size and so?
> - Should it be able to specify tracker which footage to use: original 4K or
> proxied?
> - Should user really care about this proxies or they should be totally
> transparent for him?
>
> -- 
> With best regards, Sergey I. Sharybin

----
Peter Schlaile


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