[Bf-usd] Collaboration goals

Brian Savery brian.savery at gmail.com
Fri Sep 11 15:07:58 CEST 2020


>
>
>
>
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> NVIDIA is fully committed to adopting and supporting USD as an open
> interchange format, and our hope is to help make Blender a first-class
> member of the USD ecosystem.  To that end, our initial goals are to
>
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>   *   Help complete the USD importer/exporter implementation
>
>   *   Add support for USD/MDL materials in order to permit easy materials
> exchange with other DCC tools
>


>
Michael. Glad to see Nvidia contributing to this. However, I disagree with
adding support for "open interchange" with Mdl materials, since that is a
vendor specific format. Wouldn't it make more sense to focus on materialx
(which you guys have a Mdl back end for anyway). We (AMD) are starting this
effort now with materialx and would welcome the contribution.

Not trying to call out anything but let's not add more vendor specific
stuff to "open Software".

Brian
-- 
brian.savery at gmail.com
508-274-8700
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