[Bf-translations-svn] SVN commit: /data/svn/repos/bf-translations [5152] branches/ja: Initial commit for 2.82.
bf-translations at blender.org
bf-translations at blender.org
Fri Dec 27 04:12:26 CET 2019
Revision: 5152
https://developer.blender.org/rBTS5152
Author: yamyam
Date: 2019-12-27 04:12:26 +0100 (Fri, 27 Dec 2019)
Log Message:
-----------
Initial commit for 2.82. 24408 translated, 291 fuzzy translations, 41 untranslated messages.
Modified Paths:
--------------
branches/ja/ja.mo
branches/ja/ja.po
Modified: branches/ja/ja.mo
===================================================================
(Binary files differ)
Modified: branches/ja/ja.po
===================================================================
--- branches/ja/ja.po 2019-12-25 05:17:49 UTC (rev 5151)
+++ branches/ja/ja.po 2019-12-27 03:12:26 UTC (rev 5152)
@@ -18,7 +18,7 @@
# yamyam
msgid ""
msgstr ""
-"Project-Id-Version: Blender 2.82 (sub 6) (b'708045eb40b9')\n"
+"Project-Id-Version: Blender 2.82 (sub 3) (b'7868db9343d5')\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2019-12-23 12:39:57\n"
"PO-Revision-Date: 2016-10-13 03:05+0900\n"
@@ -29,7 +29,7 @@
"Content-Transfer-Encoding: 8bit\n"
"Language: ja\n"
"Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Poedit 1.5.4"
+"X-Generator: Poedit 1.5.4\n"
#. :src: bpy.types.ActionFCurves
msgid "Action F-Curves"
@@ -2667,8 +2667,7 @@
#. :src: bpy.types.View3DShading.render_pass:'AO'
#. :src: bpy.types.ViewLayer.use_ao
#. :src: bpy.types.ViewLayer.use_pass_ambient_occlusion
-#: scripts/addons/cycles/ui.py:730
-#: scripts/addons/cycles/ui.py:868
+#: scripts/addons/cycles/ui.py:730 scripts/addons/cycles/ui.py:868
#: source/blender/nodes/shader/nodes/node_shader_eevee_specular.c:55
msgid "Ambient Occlusion"
msgstr "アンビエントオクルージョン(AO)"
@@ -2687,14 +2686,10 @@
#. :src: bpy.types.BakeSettings.pass_filter:'DIRECT'
#. :src: bpy.types.BakeSettings.use_pass_direct
#. :src: bpy.types.OBJECT_OT_bake.pass_filter:'DIRECT'
-#: scripts/addons/cycles/ui.py:829
-#: scripts/addons/cycles/ui.py:837
-#: scripts/addons/cycles/ui.py:845
-#: scripts/addons/cycles/ui.py:853
-#: scripts/addons/cycles/ui.py:861
-#: scripts/addons/cycles/ui.py:999
-#: scripts/addons/cycles/ui.py:1011
-#: scripts/addons/cycles/ui.py:1023
+#: scripts/addons/cycles/ui.py:829 scripts/addons/cycles/ui.py:837
+#: scripts/addons/cycles/ui.py:845 scripts/addons/cycles/ui.py:853
+#: scripts/addons/cycles/ui.py:861 scripts/addons/cycles/ui.py:999
+#: scripts/addons/cycles/ui.py:1011 scripts/addons/cycles/ui.py:1023
#: scripts/addons/cycles/ui.py:1035
msgid "Direct"
msgstr "直接照明"
@@ -2702,14 +2697,10 @@
#. :src: bpy.types.BakeSettings.pass_filter:'INDIRECT'
#. :src: bpy.types.BakeSettings.use_pass_indirect
#. :src: bpy.types.OBJECT_OT_bake.pass_filter:'INDIRECT'
-#: scripts/addons/cycles/ui.py:830
-#: scripts/addons/cycles/ui.py:838
-#: scripts/addons/cycles/ui.py:846
-#: scripts/addons/cycles/ui.py:854
-#: scripts/addons/cycles/ui.py:862
-#: scripts/addons/cycles/ui.py:1000
-#: scripts/addons/cycles/ui.py:1012
-#: scripts/addons/cycles/ui.py:1024
+#: scripts/addons/cycles/ui.py:830 scripts/addons/cycles/ui.py:838
+#: scripts/addons/cycles/ui.py:846 scripts/addons/cycles/ui.py:854
+#: scripts/addons/cycles/ui.py:862 scripts/addons/cycles/ui.py:1000
+#: scripts/addons/cycles/ui.py:1012 scripts/addons/cycles/ui.py:1024
#: scripts/addons/cycles/ui.py:1036
msgid "Indirect"
msgstr "間接照明"
@@ -2790,10 +2781,8 @@
#. :src: bpy.types.View3DShading.color_type
#. :src: bpy.types.View3DShading.single_color
#. :src: bpy.types.View3DShading.wireframe_color_type
-#: scripts/addons/cycles/ui.py:831
-#: scripts/addons/cycles/ui.py:839
-#: scripts/addons/cycles/ui.py:847
-#: scripts/addons/cycles/ui.py:855
+#: scripts/addons/cycles/ui.py:831 scripts/addons/cycles/ui.py:839
+#: scripts/addons/cycles/ui.py:847 scripts/addons/cycles/ui.py:855
#: scripts/startup/bl_ui/properties_data_gpencil.py:402
#: scripts/startup/bl_ui/properties_data_shaderfx.py:73
#: scripts/startup/bl_ui/properties_material.py:266
@@ -2909,10 +2898,8 @@
#. :src: bpy.types.OBJECT_OT_bake.type:'DIFFUSE'
#. :src: bpy.types.CyclesRenderSettings.bake_type:'DIFFUSE'
#. :src: bpy.types.CyclesVisibilitySettings.diffuse
-#: scripts/addons/cycles/ui.py:211
-#: scripts/addons/cycles/ui.py:427
-#: scripts/addons/cycles/ui.py:827
-#: scripts/addons/cycles/ui.py:995
+#: scripts/addons/cycles/ui.py:211 scripts/addons/cycles/ui.py:427
+#: scripts/addons/cycles/ui.py:827 scripts/addons/cycles/ui.py:995
#: scripts/startup/bl_ui/space_userpref.py:2039
msgid "Diffuse"
msgstr "ディフューズ"
@@ -2924,10 +2911,8 @@
#. :src: bpy.types.OBJECT_OT_bake.type:'GLOSSY'
#. :src: bpy.types.CyclesRenderSettings.bake_type:'GLOSSY'
#. :src: bpy.types.CyclesVisibilitySettings.glossy
-#: scripts/addons/cycles/ui.py:212
-#: scripts/addons/cycles/ui.py:428
-#: scripts/addons/cycles/ui.py:835
-#: scripts/addons/cycles/ui.py:1007
+#: scripts/addons/cycles/ui.py:212 scripts/addons/cycles/ui.py:428
+#: scripts/addons/cycles/ui.py:835 scripts/addons/cycles/ui.py:1007
msgid "Glossy"
msgstr "光沢"
@@ -2937,10 +2922,8 @@
#. :src: bpy.types.OBJECT_OT_bake.type:'TRANSMISSION'
#. :src: bpy.types.CyclesRenderSettings.bake_type:'TRANSMISSION'
#. :src: bpy.types.CyclesVisibilitySettings.transmission
-#: scripts/addons/cycles/ui.py:213
-#: scripts/addons/cycles/ui.py:430
-#: scripts/addons/cycles/ui.py:843
-#: scripts/addons/cycles/ui.py:1019
+#: scripts/addons/cycles/ui.py:213 scripts/addons/cycles/ui.py:430
+#: scripts/addons/cycles/ui.py:843 scripts/addons/cycles/ui.py:1019
#: source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c:49
msgid "Transmission"
msgstr "伝播"
@@ -2950,8 +2933,7 @@
#. :src: bpy.types.OBJECT_OT_bake.pass_filter:'SUBSURFACE'
#. :src: bpy.types.OBJECT_OT_bake.type:'SUBSURFACE'
#. :src: bpy.types.CyclesRenderSettings.bake_type:'SUBSURFACE'
-#: scripts/addons/cycles/ui.py:219
-#: scripts/addons/cycles/ui.py:851
+#: scripts/addons/cycles/ui.py:219 scripts/addons/cycles/ui.py:851
#: scripts/addons/cycles/ui.py:1031
#: source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c:25
msgid "Subsurface"
@@ -4609,8 +4591,7 @@
#. :src: bpy.types.SceneDisplay.matcap_ssao_distance
#. :src: bpy.types.SceneEEVEE.gtao_distance
#. :src: bpy.types.WorldLighting.distance
-#: scripts/addons/cycles/ui.py:1086
-#: scripts/addons/cycles/ui.py:1540
+#: scripts/addons/cycles/ui.py:1086 scripts/addons/cycles/ui.py:1540
#: scripts/addons/cycles/ui.py:2105
#: scripts/startup/bl_ui/properties_constraint.py:231
#: scripts/startup/bl_ui/properties_data_light.py:147
@@ -5061,8 +5042,7 @@
#. :src: bpy.types.PARTICLE_PT_hair_dynamics_volume
#. :src: bpy.types.SpaceView3D.show_stereo_3d_volume
#. :src: bpy.types.ToolSettings.snap_elements:'VOLUME'
-#: scripts/addons/cycles/ui.py:220
-#: scripts/addons/cycles/ui.py:431
+#: scripts/addons/cycles/ui.py:220 scripts/addons/cycles/ui.py:431
#: scripts/addons/cycles/ui.py:859
#: scripts/startup/bl_ui/space_sequencer.py:1584
#: scripts/startup/bl_ui/space_sequencer.py:1354
@@ -5513,8 +5493,9 @@
#. :src: bpy.types.Bone.inherit_scale:'ALIGNED'
#. :src: bpy.types.EditBone.inherit_scale:'ALIGNED'
+#, fuzzy
msgid "Rotate non-uniform parent scaling to align with the child, applying parent X scale to child X axis, and so forth"
-msgstr ""
+msgstr "親の非均一なスケールを回転して子と整列し、親の X のスケールを子の X 軸に適用するなどします"
#. :src: bpy.types.Bone.inherit_scale:'AVERAGE'
#. :src: bpy.types.EditBone.inherit_scale:'AVERAGE'
@@ -8264,28 +8245,31 @@
msgstr "内部摩擦"
#. :src: bpy.types.ClothSettings.internal_spring_max_diversion
+#, fuzzy
msgid "Internal Spring Max Diversion"
-msgstr ""
+msgstr "内部スプリング最大転換数"
#. :src: bpy.types.ClothSettings.internal_spring_max_diversion
+#, fuzzy
msgid "How much the rays used to connect the internal points can diverge from the vertex normal"
-msgstr ""
+msgstr "頂点の法線から分岐可能な、内部ポイントをつなぐのに使用されるレイの数"
#. :src: bpy.types.ClothSettings.internal_spring_max_length
msgid "Internal Spring Max Length"
-msgstr ""
+msgstr "内部スプリング最大長"
#. :src: bpy.types.ClothSettings.internal_spring_max_length
msgid "The maximum length an internal spring can have during creation. If the distance between internal points is greater than this, no internal spring will be created between these points. A length of zero means that there is no length limit"
-msgstr ""
+msgstr "生成中の内部スプリングの最大の長さ。内部ポイントとの距離がこれより大きい場合、\nこれらのポイントとの間の内部スプリングh作成されません。\n長さが 0 の場合は長さ制限なしになります"
#. :src: bpy.types.ClothSettings.internal_spring_normal_check
msgid "Check Internal Spring Normals"
-msgstr ""
+msgstr "内部スプリング法線をチェック"
#. :src: bpy.types.ClothSettings.internal_spring_normal_check
+#, fuzzy
msgid "Require the points the internal springs connect to have opposite normal directions"
-msgstr ""
+msgstr "法線と反対方向を持つため内部スプリングとつながるポイントが必要です"
#. :src: bpy.types.ClothSettings.internal_tension_stiffness
#. :src: bpy.types.ClothSettings.tension_stiffness
@@ -8309,12 +8293,13 @@
#. :src: bpy.types.ClothSettings.mass
#: scripts/startup/bl_ui/properties_physics_cloth.py:95
+#, fuzzy
msgid "Vertex Mass"
-msgstr ""
+msgstr "頂点の質量"
#. :src: bpy.types.ClothSettings.mass
msgid "The mass of each vertex on the cloth material"
-msgstr ""
+msgstr "クロスの材質の各頂点の質量"
#. :src: bpy.types.ClothSettings.pin_stiffness
msgid "Pin Stiffness"
@@ -8325,12 +8310,13 @@
msgstr "ピン(頂点の目標位置)のスプリングの堅さ"
#. :src: bpy.types.ClothSettings.pressure_factor
+#, fuzzy
msgid "Pressure Scale"
-msgstr ""
+msgstr "圧力スケール"
#. :src: bpy.types.ClothSettings.pressure_factor
msgid "Air pressure scaling factor"
-msgstr ""
+msgstr "空気圧のスケーリング係数"
#. :src: bpy.types.ClothSettings.quality
#. :src: bpy.types.ImageFormatSettings.quality
@@ -8408,12 +8394,13 @@
msgstr "クロスを縮める係数"
#. :src: bpy.types.ClothSettings.target_volume
+#, fuzzy
msgid "Target Volume"
-msgstr ""
+msgstr "ターゲット体積"
#. :src: bpy.types.ClothSettings.target_volume
msgid "The mesh volume where the inner/outer pressure will be the same. If set to zero the volume will not contribute to the total pressure"
-msgstr ""
+msgstr "内部と外部の圧力が同じになるメッシュの体積。0で体積は総圧力に寄与しなくなります"
#. :src: bpy.types.ClothSettings.tension_damping
msgid "Tension Spring Damping"
@@ -8434,11 +8421,12 @@
#. :src: bpy.types.OperatorStrokeElement.pressure
#: scripts/startup/bl_ui/space_view3d_toolbar.py:1634
msgid "Pressure"
-msgstr "筆圧"
+msgstr "圧力"
#. :src: bpy.types.ClothSettings.uniform_pressure_force
+#, fuzzy
msgid "The uniform pressure that is constanty applied to the mesh. Can be negative"
-msgstr ""
+msgstr "メッシュに恒常的に適用される均一な圧力。負の値も指定可能です"
#. :src: bpy.types.ClothSettings.use_dynamic_mesh
msgid "Dynamic Base Mesh"
@@ -8450,24 +8438,24 @@
#. :src: bpy.types.ClothSettings.use_internal_springs
msgid "Create Internal Springs"
-msgstr ""
+msgstr "内部スプリングを作成"
#. :src: bpy.types.ClothSettings.use_internal_springs
msgid "Simulate an internal volume structure by creating springs connecting the opposite sides of the mesh"
-msgstr ""
@@ Diff output truncated at 10240 characters. @@
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