[Bf-translations-svn] SVN commit: /data/svn/bf-translations [2816] branches/ja: Minor fix.

bf-translations at blender.org bf-translations at blender.org
Thu May 29 23:25:30 CEST 2014


Revision: 2816
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-translations&revision=2816
Author:   yamyam
Date:     2014-05-29 21:25:29 +0000 (Thu, 29 May 2014)
Log Message:
-----------
Minor fix.

Modified Paths:
--------------
    branches/ja/ja.mo
    branches/ja/ja.po

Modified: branches/ja/ja.mo
===================================================================
(Binary files differ)

Modified: branches/ja/ja.po
===================================================================
--- branches/ja/ja.po	2014-05-28 23:24:17 UTC (rev 2815)
+++ branches/ja/ja.po	2014-05-29 21:25:29 UTC (rev 2816)
@@ -4062,7 +4062,7 @@
 
 #. :src: bpy.types.SteeringActuator.distance
 msgid "Relax distance"
-msgstr "距離を緩和"
+msgstr "緩和する距離"
 
 #. :src: bpy.types.SteeringActuator.target
 #. :src: bpy.types.ActionConstraint.target
@@ -4096,7 +4096,7 @@
 
 #. :src: bpy.types.SteeringActuator.self_terminated
 msgid "Self Terminated"
-msgstr "自己終端"
+msgstr "到達時に終了"
 
 #. :src: bpy.types.SteeringActuator.self_terminated
 msgid "Terminate when target is reached"
@@ -18043,7 +18043,7 @@
 
 #. :src: bpy.types.GameObjectSettings.use_collision_compound
 msgid "Add children to form a compound collision object"
-msgstr "複合コリジョンオブジェクトを形成するために子を追加します"
+msgstr "子を追加し、複合コリジョンオブジェクトを形成します"
 
 #. :src: bpy.types.GameObjectSettings.collision_margin
 #. :src: bpy.types.RigidBodyObject.use_margin



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