[Bf-translations-svn] SVN commit: /data/svn/bf-translations [2816] branches/ja: Minor fix.
bf-translations at blender.org
bf-translations at blender.org
Thu May 29 23:25:30 CEST 2014
Revision: 2816
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-translations&revision=2816
Author: yamyam
Date: 2014-05-29 21:25:29 +0000 (Thu, 29 May 2014)
Log Message:
-----------
Minor fix.
Modified Paths:
--------------
branches/ja/ja.mo
branches/ja/ja.po
Modified: branches/ja/ja.mo
===================================================================
(Binary files differ)
Modified: branches/ja/ja.po
===================================================================
--- branches/ja/ja.po 2014-05-28 23:24:17 UTC (rev 2815)
+++ branches/ja/ja.po 2014-05-29 21:25:29 UTC (rev 2816)
@@ -4062,7 +4062,7 @@
#. :src: bpy.types.SteeringActuator.distance
msgid "Relax distance"
-msgstr "距離を緩和"
+msgstr "緩和する距離"
#. :src: bpy.types.SteeringActuator.target
#. :src: bpy.types.ActionConstraint.target
@@ -4096,7 +4096,7 @@
#. :src: bpy.types.SteeringActuator.self_terminated
msgid "Self Terminated"
-msgstr "自己終端"
+msgstr "到達時に終了"
#. :src: bpy.types.SteeringActuator.self_terminated
msgid "Terminate when target is reached"
@@ -18043,7 +18043,7 @@
#. :src: bpy.types.GameObjectSettings.use_collision_compound
msgid "Add children to form a compound collision object"
-msgstr "複合コリジョンオブジェクトを形成するために子を追加します"
+msgstr "子を追加し、複合コリジョンオブジェクトを形成します"
#. :src: bpy.types.GameObjectSettings.collision_margin
#. :src: bpy.types.RigidBodyObject.use_margin
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