[Bf-translations-svn] SVN commit: /data/svn/bf-translations [2285] branches/ko/ko.po: Updated korean translations, from geun-tak jeong.
bf-translations at blender.org
bf-translations at blender.org
Mon Sep 30 20:52:48 CEST 2013
Revision: 2285
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-translations&revision=2285
Author: mont29
Date: 2013-09-30 18:52:48 +0000 (Mon, 30 Sep 2013)
Log Message:
-----------
Updated korean translations, from geun-tak jeong.
Modified Paths:
--------------
branches/ko/ko.po
Modified: branches/ko/ko.po
===================================================================
--- branches/ko/ko.po 2013-09-30 16:10:52 UTC (rev 2284)
+++ branches/ko/ko.po 2013-09-30 18:52:48 UTC (rev 2285)
@@ -5,10 +5,10 @@
#
msgid ""
msgstr ""
-"Project-Id-Version: Blender 2.68 (sub 5) (r60343)\n"
+"Project-Id-Version: Blender korean\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2013-09-23 23:02:31\n"
-"PO-Revision-Date: 2013-06-17 00:12+0900\n"
+"PO-Revision-Date: 2013-09-30 16:04+0900\n"
"Last-Translator: Geuntak Jeong <beroberos at gmail.com>\n"
"Language-Team: Geuntak Jeong <beroberos at gmail.com>\n"
"Language: ko\n"
@@ -16,7 +16,7 @@
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Launchpad-Export-Date: 2012-12-17 08:52+0000\n"
-"X-Generator: Poedit 1.5.5"
+"X-Generator: Poedit 1.5.7\n"
#. :src: bpy.types.ActionGroup
msgid "Action Group"
@@ -127,9 +127,9 @@
#. :src: bpy.types.TimelineMarker.name
#. :src: bpy.types.TransformOrientation.name
#. :src: bpy.types.VertexGroup.name
-#: scripts/startup/bl_ui/properties_data_camera.py:192
-#: scripts/startup/bl_ui/properties_object.py:214
-#: source/blender/editors/space_node/drawnode.c:765
+#. :src: scripts/startup/bl_ui/properties_data_camera.py:192
+#. :src: scripts/startup/bl_ui/properties_object.py:214
+#. :src: source/blender/editors/space_node/drawnode.c:765
msgid "Name"
msgstr "이름"
@@ -138,13 +138,13 @@
#. :src: bpy.types.KeyMap.region_type:'CHANNELS'
#. :src: bpy.types.Region.type:'CHANNELS'
#. :src: bpy.types.ThemeDopeSheet.channels
-#: scripts/startup/bl_ui/space_userpref.py:382
+#. :src: scripts/startup/bl_ui/space_userpref.py:382
msgid "Channels"
msgstr "채널"
#. :src: bpy.types.ActionGroup.channels
msgid "F-Curves in this group"
-msgstr "이 그룹에 F-곡선"
+msgstr "이 그룹에서 F-곡선"
#. :src: bpy.types.ActionGroup.select
#. :src: bpy.types.Bone.select
@@ -236,7 +236,7 @@
#. :src: bpy.types.OBJECT_OT_vertex_group_lock.action:'LOCK'
#. :src: bpy.types.RegionView3D.lock_rotation
#. :src: bpy.types.Sequence.lock
-#: scripts/startup/bl_ui/properties_particle.py:924
+#. :src: scripts/startup/bl_ui/properties_particle.py:924
msgid "Lock"
msgstr "잠금 "
@@ -290,12 +290,12 @@
#. :src: bpy.types.ActionGroup.color_set
#. :src: bpy.types.BoneGroup.color_set
msgid "Color Set"
-msgstr "컬러 설정"
+msgstr "색상 설정"
#. :src: bpy.types.ActionGroup.color_set
#. :src: bpy.types.BoneGroup.color_set
msgid "Custom color set to use"
-msgstr ""
+msgstr "사용자 지정 색을 사용하도록 설정"
#. :src: bpy.types.ActionGroup.color_set:'DEFAULT'
#. :src: bpy.types.BoneGroup.color_set:'DEFAULT'
@@ -410,15 +410,15 @@
#. :src: bpy.types.ActionGroup.colors
#. :src: bpy.types.BoneGroup.colors
#. :src: bpy.types.TEXTURE_PT_colors
-#: scripts/startup/bl_ui/properties_data_armature.py:93
-#: scripts/startup/bl_ui/properties_world.py:268
+#. :src: scripts/startup/bl_ui/properties_data_armature.py:93
+#. :src: scripts/startup/bl_ui/properties_world.py:268
msgid "Colors"
msgstr "색상"
#. :src: bpy.types.ActionGroup.colors
#. :src: bpy.types.BoneGroup.colors
msgid "Copy of the colors associated with the group's color set"
-msgstr ""
+msgstr "그룹의 색상 세트와 연관된 색상의 복사"
#. :src: bpy.types.Actuator
msgid "Actuator to apply actions in the game engine"
@@ -565,14 +565,14 @@
#. :src: bpy.types.SequenceModifier.type
#. :src: bpy.types.Space.type
#. :src: bpy.types.Spline.type
-#: scripts/startup/bl_ui/properties_data_camera.py:94
-#: scripts/startup/bl_ui/properties_game.py:687
-#: scripts/startup/bl_ui/properties_particle.py:119
-#: scripts/startup/bl_ui/properties_physics_rigidbody.py:46
-#: scripts/startup/bl_ui/properties_texture.py:308
-#: scripts/startup/bl_ui/properties_texture.py:336
-#: scripts/startup/bl_ui/properties_texture.py:362
-#: scripts/startup/bl_ui/properties_texture.py:421
+#. :src: scripts/startup/bl_ui/properties_data_camera.py:94
+#. :src: scripts/startup/bl_ui/properties_game.py:687
+#. :src: scripts/startup/bl_ui/properties_particle.py:119
+#. :src: scripts/startup/bl_ui/properties_physics_rigidbody.py:46
+#. :src: scripts/startup/bl_ui/properties_texture.py:308
+#. :src: scripts/startup/bl_ui/properties_texture.py:336
+#. :src: scripts/startup/bl_ui/properties_texture.py:362
+#. :src: scripts/startup/bl_ui/properties_texture.py:421
msgid "Type"
msgstr "유형"
@@ -622,7 +622,7 @@
#. :src: bpy.types.SEQUENCER_OT_select_all.action
#. :src: bpy.types.UV_OT_select_all.action
#. :src: bpy.types.SpaceDopeSheetEditor.action
-#: scripts/startup/bl_ui/space_userpref.py:340
+#. :src: scripts/startup/bl_ui/space_userpref.py:340
msgid "Action"
msgstr "액션 "
@@ -643,10 +643,10 @@
#. :src: bpy.types.OBJECT_OT_modifier_add.type:'ARMATURE'
#. :src: bpy.types.OBJECT_OT_select_by_type.type:'ARMATURE'
#. :src: bpy.types.Sensor.type:'ARMATURE'
-#: scripts/startup/bl_ui/space_userpref.py:335
-#: source/blender/blenkernel/intern/object.c:863
+#. :src: scripts/startup/bl_ui/space_userpref.py:335
+#. :src: source/blender/blenkernel/intern/object.c:863
msgid "Armature"
-msgstr "아마튜어"
+msgstr "아머튜어"
#. :src: bpy.types.Actuator.type:'CAMERA'
#. :src: bpy.types.BackgroundImage.view_axis:'CAMERA'
@@ -674,9 +674,9 @@
#. :src: bpy.types.MaterialTextureSlot.normal_map_space:'CAMERA'
#. :src: bpy.types.ThemeView3D.camera
#. :src: bpy.types.TimelineMarker.camera
-#: scripts/startup/bl_ui/properties_render.py:361
-#: source/blender/blenkernel/intern/object.c:860
-#: source/blender/nodes/shader/nodes/node_shader_tex_coord.c:38
+#. :src: scripts/startup/bl_ui/properties_render.py:361
+#. :src: source/blender/blenkernel/intern/object.c:860
+#. :src: source/blender/nodes/shader/nodes/node_shader_tex_coord.c:38
msgid "Camera"
msgstr "카메라"
@@ -752,7 +752,7 @@
#. :src: bpy.types.RadarSensor.property
#. :src: bpy.types.RaySensor.ray_type:'PROPERTY'
#. :src: bpy.types.RaySensor.property
-#: source/blender/blenkernel/intern/report.c:55
+#. :src: source/blender/blenkernel/intern/report.c:55
msgid "Property"
msgstr "속성"
@@ -772,18 +772,18 @@
#. :src: bpy.types.BrushTextureSlot.tex_paint_map_mode:'RANDOM'
#. :src: bpy.types.BrushTextureSlot.mask_map_mode:'RANDOM'
#. :src: bpy.types.ToolSettings.proportional_edit_falloff:'RANDOM'
-#: scripts/startup/bl_ui/properties_data_modifier.py:633
-#: scripts/startup/bl_ui/properties_particle.py:431
-#: scripts/startup/bl_ui/properties_particle.py:435
-#: scripts/startup/bl_ui/properties_particle.py:1125
-#: scripts/startup/bl_ui/properties_particle.py:1081
-#: scripts/startup/bl_ui/properties_particle.py:857
-#: scripts/startup/bl_ui/properties_particle.py:973
-#: scripts/startup/bl_ui/properties_particle.py:254
-#: scripts/startup/bl_ui/properties_particle.py:932
-#: scripts/startup/bl_ui/properties_physics_field.py:209
-#: scripts/startup/bl_ui/properties_physics_field.py:214
-#: source/blender/nodes/shader/nodes/node_shader_object_info.c:35
+#. :src: scripts/startup/bl_ui/properties_data_modifier.py:633
+#. :src: scripts/startup/bl_ui/properties_particle.py:431
+#. :src: scripts/startup/bl_ui/properties_particle.py:435
+#. :src: scripts/startup/bl_ui/properties_particle.py:1125
+#. :src: scripts/startup/bl_ui/properties_particle.py:1081
+#. :src: scripts/startup/bl_ui/properties_particle.py:857
+#. :src: scripts/startup/bl_ui/properties_particle.py:973
+#. :src: scripts/startup/bl_ui/properties_particle.py:254
+#. :src: scripts/startup/bl_ui/properties_particle.py:932
+#. :src: scripts/startup/bl_ui/properties_physics_field.py:209
+#. :src: scripts/startup/bl_ui/properties_physics_field.py:214
+#. :src: source/blender/nodes/shader/nodes/node_shader_object_info.c:35
msgid "Random"
msgstr "랜덤"
@@ -806,11 +806,11 @@
#. :src: bpy.types.SEQUENCER_PT_scene
#. :src: bpy.types.SceneSequence.scene
#. :src: bpy.types.SpaceProperties.context:'SCENE'
+#. :src: scripts/addons/cycles/ui.py:353
+#. :src: scripts/startup/bl_ui/properties_render.py:358
+#. :src: scripts/startup/bl_ui/properties_render_layer.py:87
+#. :src: source/blender/editors/screen/screen_ops.c:3551
#. :src: Addons' categories
-#: scripts/addons/cycles/ui.py:353
-#: scripts/startup/bl_ui/properties_render.py:358
-#: scripts/startup/bl_ui/properties_render_layer.py:87
-#: source/blender/editors/screen/screen_ops.c:3551
msgid "Scene"
msgstr "장면"
@@ -832,20 +832,20 @@
#. :src: bpy.types.Actuator.type:'STATE'
#. :src: bpy.types.StateActuator.states
#. :src: bpy.types.GameObjectSettings.states_visible
-#: source/blender/editors/space_logic/logic_window.c:2402
-#: source/blender/editors/space_logic/logic_window.c:2471
+#. :src: source/blender/editors/space_logic/logic_window.c:2402
+#. :src: source/blender/editors/space_logic/logic_window.c:2471
msgid "State"
msgstr "상태"
#. :src: bpy.types.Actuator.type:'VISIBILITY'
#. :src: bpy.types.FreestyleLineSet.visibility
-#: scripts/startup/bl_ui/properties_freestyle.py:214
+#. :src: scripts/startup/bl_ui/properties_freestyle.py:214
msgid "Visibility"
msgstr "가시성"
#. :src: bpy.types.Actuator.type:'STEERING'
msgid "Steering"
-msgstr "스티어링"
+msgstr "조향 장치"
# angepinnt?
#. :src: bpy.types.Actuator.pin
@@ -902,7 +902,7 @@
#. :src: bpy.types.ActionActuator.play_mode:'LOOPEND'
#. :src: bpy.types.SoundActuator.mode:'LOOPEND'
msgid "Loop End"
-msgstr "루프 끝"
+msgstr "루프 종료"
#. :src: bpy.types.ActionActuator.use_continue_last_frame
#. :src: bpy.types.UserPreferencesInput.view_zoom_method:'CONTINUE'
@@ -910,7 +910,9 @@
msgstr "계속"
#. :src: bpy.types.ActionActuator.use_continue_last_frame
-msgid "Restore last frame when switching on/off, otherwise play from the start each time"
+msgid ""
+"Restore last frame when switching on/off, otherwise play from the start each "
+"time"
msgstr ""
#. :src: bpy.types.ActionActuator.property
@@ -952,7 +954,7 @@
#. :src: bpy.types.SEQUENCER_OT_sound_strip_add.frame_start
#. :src: bpy.types.Sequence.frame_start
#. :src: bpy.types.Sequence.frame_final_start
-#: source/blender/editors/space_nla/nla_buttons.c:408
+#. :src: source/blender/editors/space_nla/nla_buttons.c:408
msgid "Start Frame"
msgstr "시작 프레임"
@@ -980,9 +982,9 @@
#. :src: bpy.types.SEQUENCER_OT_effect_strip_add.frame_end
#. :src: bpy.types.SEQUENCER_OT_image_strip_add.frame_end
#. :src: bpy.types.Sequence.frame_final_end
-#: source/blender/editors/space_nla/nla_buttons.c:409
+#. :src: source/blender/editors/space_nla/nla_buttons.c:409
msgid "End Frame"
-msgstr "최종 프레임"
+msgstr "종료 프레임"
#. :src: bpy.types.ActionActuator.frame_blend_in
msgid "Blendin"
@@ Diff output truncated at 10240 characters. @@
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