[Bf-translations-svn] SVN commit: /data/svn/bf-translations [1873] branches/de/de.po:

bf-translations at blender.org bf-translations at blender.org
Thu May 16 20:26:30 CEST 2013


Revision: 1873
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-translations&revision=1873
Author:   tim_occ
Date:     2013-05-16 18:26:29 +0000 (Thu, 16 May 2013)
Log Message:
-----------


Modified Paths:
--------------
    branches/de/de.po

Modified: branches/de/de.po
===================================================================
--- branches/de/de.po	2013-05-16 09:03:16 UTC (rev 1872)
+++ branches/de/de.po	2013-05-16 18:26:29 UTC (rev 1873)
@@ -1507,8 +1507,7 @@
 #. :src: bpy.types.RandomActuator.float_max
 #. :src: bpy.types.CompositorNodeChannelMatte.limit_method:'MAX'
 #. :src: bpy.types.WM_OT_properties_edit.max
-#: scripts/addons/cycles/ui.py:116
-#: scripts/addons/cycles/ui.py:129
+#: scripts/addons/cycles/ui.py:116 scripts/addons/cycles/ui.py:129
 #: scripts/startup/bl_ui/properties_constraint.py:253
 #: scripts/startup/bl_ui/properties_constraint.py:260
 #: scripts/startup/bl_ui/properties_constraint.py:267
@@ -1900,8 +1899,7 @@
 #. :src: bpy.types.NearSensor.distance
 #. :src: bpy.types.RadarSensor.distance
 #. :src: bpy.types.WorldLighting.distance
-#: scripts/addons/cycles/ui.py:400
-#: scripts/addons/cycles/ui.py:749
+#: scripts/addons/cycles/ui.py:400 scripts/addons/cycles/ui.py:749
 #: scripts/startup/bl_ui/properties_constraint.py:218
 #: scripts/startup/bl_ui/properties_data_bone.py:352
 #: scripts/startup/bl_ui/properties_data_camera.py:173
@@ -2024,7 +2022,9 @@
 msgstr "Min. Winkel"
 
 #. :src: bpy.types.ConstraintActuator.angle_min
-msgid "Minimum angle (in degree) to maintain with target direction (no correction is done if angle with target direction is between min and max)"
+msgid ""
+"Minimum angle (in degree) to maintain with target direction (no correction "
+"is done if angle with target direction is between min and max)"
 msgstr ""
 
 #. :src: bpy.types.ConstraintActuator.angle_max
@@ -2035,7 +2035,9 @@
 msgstr "Max. Winkel"
 
 #. :src: bpy.types.ConstraintActuator.angle_max
-msgid "Maximum angle (in degree) allowed with target direction (no correction is done if angle with target direction is between min and max)"
+msgid ""
+"Maximum angle (in degree) allowed with target direction (no correction is "
+"done if angle with target direction is between min and max)"
 msgstr ""
 
 #. :src: bpy.types.ConstraintActuator.fh_height
@@ -2069,7 +2071,9 @@
 msgstr "N"
 
 #. :src: bpy.types.ConstraintActuator.use_normal
-msgid "Set object axis along (local axis) or parallel (global axis) to the normal at hit position"
+msgid ""
+"Set object axis along (local axis) or parallel (global axis) to the normal "
+"at hit position"
 msgstr ""
 
 # Pro ?
@@ -2080,7 +2084,8 @@
 
 #. :src: bpy.types.ConstraintActuator.use_persistent
 msgid "Persistent actuator: stays active even if ray does not reach target"
-msgstr "Anhaltender Aktor: bleibt aktiv, selbst wenn Strahlziel nicht erreicht wurde."
+msgstr ""
+"Anhaltender Aktor: bleibt aktiv, selbst wenn Strahlziel nicht erreicht wurde."
 
 #. :src: bpy.types.ConstraintActuator.use_material_detect
 #. :src: bpy.types.CollisionSensor.use_material
@@ -2252,7 +2257,9 @@
 
 #. :src: bpy.types.EditObjectActuator.object
 msgid "Add this Object and all its children (can't be on a visible layer)"
-msgstr "Dieses Objekt und alle seine Kinder hinzufügen (dürfen nicht auf einer sichtbaren Ebene sein)"
+msgstr ""
+"Dieses Objekt und alle seine Kinder hinzufügen (dürfen nicht auf einer "
+"sichtbaren Ebene sein)"
 
 #. :src: bpy.types.EditObjectActuator.track_object
 msgid "Track to this Object"
@@ -2279,7 +2286,9 @@
 msgstr "Mesh"
 
 #. :src: bpy.types.EditObjectActuator.mesh
-msgid "Replace the existing, when left blank 'Phys' will remake the existing physics mesh"
+msgid ""
+"Replace the existing, when left blank 'Phys' will remake the existing "
+"physics mesh"
 msgstr ""
 
 #. :src: bpy.types.EditObjectActuator.time
@@ -2341,8 +2350,12 @@
 msgstr "Physik"
 
 #. :src: bpy.types.EditObjectActuator.use_replace_physics_mesh
-msgid "Replace the physics mesh (triangle bounds only - compound shapes not supported)"
-msgstr "Das physische Mesh ersetzen (nur Dreieckbegrenzung - zusammengesetzte Formen werden nicht unterstützt)"
+msgid ""
+"Replace the physics mesh (triangle bounds only - compound shapes not "
+"supported)"
+msgstr ""
+"Das physische Mesh ersetzen (nur Dreieckbegrenzung - zusammengesetzte Formen "
+"werden nicht unterstützt)"
 
 #. :src: bpy.types.EditObjectActuator.use_3d_tracking
 msgid "3D"
@@ -2647,8 +2660,12 @@
 msgstr "Datei"
 
 #. :src: bpy.types.GameActuator.filename
-msgid "Load this blend file, use the \"//\" prefix for a path relative to the current blend file"
-msgstr "Lade diese blend Datei, verwende den \"//\" Prefix für einen relativen Pfad zur aktuellen blend Datei"
+msgid ""
+"Load this blend file, use the \"//\" prefix for a path relative to the "
+"current blend file"
+msgstr ""
+"Lade diese blend Datei, verwende den \"//\" Prefix für einen relativen Pfad "
+"zur aktuellen blend Datei"
 
 #. :src: bpy.types.MessageActuator
 msgid "Message Actuator"
@@ -2661,7 +2678,8 @@
 msgstr "Nach"
 
 #. :src: bpy.types.MessageActuator.to_property
-msgid "Optional, send message to objects with this name only, or empty to broadcast"
+msgid ""
+"Optional, send message to objects with this name only, or empty to broadcast"
 msgstr ""
 
 #. :src: bpy.types.MessageActuator.subject
@@ -2748,7 +2766,8 @@
 msgstr "Bezugsobjekt"
 
 #. :src: bpy.types.ObjectActuator.reference_object
-msgid "Reference object for velocity calculation, leave empty for world reference"
+msgid ""
+"Reference object for velocity calculation, leave empty for world reference"
 msgstr ""
 
 #. :src: bpy.types.ObjectActuator.damping
@@ -2993,7 +3012,10 @@
 msgstr "Drehkraft"
 
 #. :src: bpy.types.ObjectActuator.linear_velocity
-msgid "Linear velocity (in Servo mode it sets the target relative linear velocity, it will be achieved by automatic application of force - Null velocity is a valid target)"
+msgid ""
+"Linear velocity (in Servo mode it sets the target relative linear velocity, "
+"it will be achieved by automatic application of force - Null velocity is a "
+"valid target)"
 msgstr ""
 
 #. :src: bpy.types.ObjectActuator.angular_velocity
@@ -3282,7 +3304,9 @@
 msgstr "Zusammengesetzt"
 
 #. :src: bpy.types.ParentActuator.use_compound
-msgid "Add this object shape to the parent shape (only if the parent shape is already compound)"
+msgid ""
+"Add this object shape to the parent shape (only if the parent shape is "
+"already compound)"
 msgstr ""
 
 # Zwiebelschale? --CoDEmanX
@@ -3461,7 +3485,9 @@
 msgstr "Saat"
 
 #. :src: bpy.types.RandomActuator.seed
-msgid "Initial seed of the random generator, use Python for more freedom (choose 0 for not random)"
+msgid ""
+"Initial seed of the random generator, use Python for more freedom (choose 0 "
+"for not random)"
 msgstr ""
 
 #. :src: bpy.types.RandomActuator.property
@@ -3725,7 +3751,9 @@
 msgstr "Kegel außere Verstärkung"
 
 #. :src: bpy.types.SoundActuator.cone_outer_gain_3d
-msgid "The gain outside the outer cone (the gain in the outer cone will be interpolated between this value and the normal gain in the inner cone)"
+msgid ""
+"The gain outside the outer cone (the gain in the outer cone will be "
+"interpolated between this value and the normal gain in the inner cone)"
 msgstr ""
 
 #. :src: bpy.types.SoundActuator.cone_outer_angle_3d
@@ -3969,7 +3997,9 @@
 msgstr "Sichtbar"
 
 #. :src: bpy.types.VisibilityActuator.use_visible
-msgid "Set the objects visible (initialized from the object render restriction toggle in physics button)"
+msgid ""
+"Set the objects visible (initialized from the object render restriction "
+"toggle in physics button)"
 msgstr ""
 
 #. :src: bpy.types.VisibilityActuator.use_occlusion
@@ -3977,7 +4007,9 @@
 msgstr "Absorption"
 
 #. :src: bpy.types.VisibilityActuator.use_occlusion
-msgid "Set the object to occlude objects behind it (initialized from the object type in physics button)"
+msgid ""
+"Set the object to occlude objects behind it (initialized from the object "
+"type in physics button)"
 msgstr ""
 
 #. :src: bpy.types.VisibilityActuator.apply_to_children
@@ -3990,7 +4022,9 @@
 msgstr "Kinder"
 
 #. :src: bpy.types.VisibilityActuator.apply_to_children
-msgid "Set all the children of this object to the same visibility/occlusion recursively"
+msgid ""
+"Set all the children of this object to the same visibility/occlusion "
+"recursively"
 msgstr ""
 
 #. :src: bpy.types.Addon
@@ -4029,7 +4063,10 @@
 msgstr "Fribidi Bibliothek"
 
 #. :src: bpy.types.UI_AP_i18n_settings.FRIBIDI_LIB
-msgid "The FriBidi C compiled library (.so under Linux, .dll under windows...), you’ll likely have to edit it if you’re under Windows, e.g. using the one included in svn's libraries repository"
+msgid ""
+"The FriBidi C compiled library (.so under Linux, .dll under windows...), "
+"you’ll likely have to edit it if you’re under Windows, e.g. using the one "
+"included in svn's libraries repository"
 msgstr ""
 
 #. :src: bpy.types.UI_AP_i18n_settings.WARN_MSGID_NOT_CAPITALIZED
@@ -4037,7 +4074,9 @@
 msgstr ""
 
 #. :src: bpy.types.UI_AP_i18n_settings.WARN_MSGID_NOT_CAPITALIZED
-msgid "Warn about messages not starting by a capitalized letter (with a few allowed exceptions!)"
+msgid ""
+"Warn about messages not starting by a capitalized letter (with a few allowed "
+"exceptions!)"
 msgstr ""
 
 #. :src: bpy.types.UI_AP_i18n_settings.persistent_data_path
@@ -4045,7 +4084,9 @@
 msgstr "Elternteil setzen"
 
 #. :src: bpy.types.UI_AP_i18n_settings.persistent_data_path
-msgid "The name of a json file storing those settings (unfortunately, Blender's system does not work here)"
+msgid ""
+"The name of a json file storing those settings (unfortunately, Blender's "
+"system does not work here)"
 msgstr ""
 
 #. :src: bpy.types.UI_AP_i18n_settings.SOURCE_DIR
@@ -4070,7 +4111,9 @@
 msgstr "Gettext 'msgfmt' ausführbar"
 
 #. :src: bpy.types.UI_AP_i18n_settings.GETTEXT_MSGFMT_EXECUTABLE
-msgid "The gettext msgfmt 'compiler'. You’ll likely have to edit it if you’re under Windows"
+msgid ""
+"The gettext msgfmt 'compiler'. You’ll likely have to edit it if you’re under "
+"Windows"
 msgstr ""
 
 #. :src: bpy.types.UI_AP_i18n_settings.PY_SYS_PATHS
@@ -4127,7 +4170,9 @@
 msgstr ""
 
 #. :src: bpy.types.AnimData.action_extrapolation
-msgid "Action to take for gaps past the Active Action's range (when evaluating with NLA)"
+msgid ""
+"Action to take for gaps past the Active Action's range (when evaluating with "
+"NLA)"
 msgstr ""
 
 #. :src: bpy.types.AnimData.action_extrapolation:'NOTHING'
@@ -4154,7 +4199,9 @@
 
 #. :src: bpy.types.AnimData.action_extrapolation:'HOLD'
 #. :src: bpy.types.NlaStrip.extrapolation:'HOLD'

@@ Diff output truncated at 10240 characters. @@


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