[Bf-translations-svn] SVN commit: /data/svn/bf-translations [1874] branches/hu/hu.po: Latest cleaned update.

bf-translations at blender.org bf-translations at blender.org
Fri May 17 19:59:13 CEST 2013


Revision: 1874
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-translations&revision=1874
Author:   pomi
Date:     2013-05-17 17:59:12 +0000 (Fri, 17 May 2013)
Log Message:
-----------
Latest cleaned update. Check "2D Image" if it is translated to "2D k?\195?\169p" . If the translation remained "aaaaaaaaaaa" then pleas contact me.
Thanks, Poms?\195?\161r Andr?\195?\161s

Modified Paths:
--------------
    branches/hu/hu.po

Modified: branches/hu/hu.po
===================================================================
--- branches/hu/hu.po	2013-05-16 18:26:29 UTC (rev 1873)
+++ branches/hu/hu.po	2013-05-17 17:59:12 UTC (rev 1874)
@@ -8,7 +8,7 @@
 "Project-Id-Version: Blender 2.67 (sub 1) (r56773)\n"
 "Report-Msgid-Bugs-To: \n"
 "POT-Creation-Date: 2013-05-13 19:47:01\n"
-"PO-Revision-Date: 2013-03-29 19:51+0100\n"
+"PO-Revision-Date: 2013-05-15 12:12+0100\n"
 "Last-Translator: Pomsár András <pomsarandras at gmail.com>\n"
 "Language-Team: MagyarBlender <magyarblender at googlegroups.com>\n"
 "Language: hu\n"
@@ -17,7 +17,7 @@
 "Content-Transfer-Encoding: 8bit\n"
 "X-Poedit-Basepath: .\n"
 "X-Generator: Poedit 1.5.5\n"
-"X-Poedit-SearchPath-0: E:\\PROJEKTEK\\Blender\\FORDITAS\\osszefuzes"
+"X-Poedit-SearchPath-0: E:\\PROJEKTEK\\Blender\\FORDITAS\\osszefuzes\n"
 
 #. :src: bpy.types.ActionGroup
 msgid "Action Group"
@@ -222,7 +222,7 @@
 
 #. :src: bpy.types.ActionGroup.select
 msgid "Action group is selected"
-msgstr "Kijelölt oldallap pont"
+msgstr "Akció csoport kijelölve"
 
 #. :src: bpy.types.ActionGroup.lock
 #. :src: bpy.types.EditBone.lock
@@ -779,7 +779,7 @@
 #: scripts/startup/bl_ui/properties_physics_field.py:214
 #: source/blender/nodes/shader/nodes/node_shader_object_info.c:35
 msgid "Random"
-msgstr "Véletlenszerű kijelölés"
+msgstr "Véletlenszerű"
 
 #. :src: bpy.types.Actuator.type:'SCENE'
 #. :src: bpy.types.ParentActuator.mode
@@ -902,7 +902,9 @@
 msgstr "Folyamatos"
 
 #. :src: bpy.types.ActionActuator.use_continue_last_frame
-msgid "Restore last frame when switching on/off, otherwise play from the start each time"
+msgid ""
+"Restore last frame when switching on/off, otherwise play from the start each "
+"time"
 msgstr ""
 
 #. :src: bpy.types.ActionActuator.property
@@ -990,7 +992,10 @@
 msgstr ""
 
 #. :src: bpy.types.ActionActuator.priority
-msgid "Execution priority - lower numbers will override actions with higher numbers (with 2 or more actions at once, the overriding channels must be lower in the stack)"
+msgid ""
+"Execution priority - lower numbers will override actions with higher numbers "
+"(with 2 or more actions at once, the overriding channels must be lower in "
+"the stack)"
 msgstr ""
 
 #. :src: bpy.types.ActionActuator.layer
@@ -1131,7 +1136,9 @@
 msgstr "Hozzáadás"
 
 #. :src: bpy.types.ActionActuator.use_additive
-msgid "Action is added to the current loc/rot/scale in global or local coordinate according to Local flag"
+msgid ""
+"Action is added to the current loc/rot/scale in global or local coordinate "
+"according to Local flag"
 msgstr ""
 
 #. :src: bpy.types.ActionActuator.use_force
@@ -1148,7 +1155,9 @@
 msgstr "Erő"
 
 #. :src: bpy.types.ActionActuator.use_force
-msgid "Apply Action as a global or local force depending on the local option (dynamic objects only)"
+msgid ""
+"Apply Action as a global or local force depending on the local option "
+"(dynamic objects only)"
 msgstr ""
 
 #. :src: bpy.types.ActionActuator.use_local
@@ -1361,7 +1370,9 @@
 msgstr ""
 
 #. :src: bpy.types.ArmatureActuator.secondary_target
-msgid "Set this object as the secondary target of the constraint (only IK polar target at the moment)"
+msgid ""
+"Set this object as the secondary target of the constraint (only IK polar "
+"target at the moment)"
 msgstr ""
 
 #. :src: bpy.types.ArmatureActuator.weight
@@ -1462,8 +1473,7 @@
 #. :src: bpy.types.RandomActuator.int_min
 #. :src: bpy.types.RandomActuator.float_min
 #. :src: bpy.types.WM_OT_properties_edit.min
-#: scripts/addons/cycles/ui.py:117
-#: scripts/addons/cycles/ui.py:130
+#: scripts/addons/cycles/ui.py:117 scripts/addons/cycles/ui.py:130
 #: scripts/startup/bl_ui/properties_constraint.py:252
 #: scripts/startup/bl_ui/properties_constraint.py:259
 #: scripts/startup/bl_ui/properties_constraint.py:266
@@ -1499,8 +1509,7 @@
 #. :src: bpy.types.RandomActuator.float_max
 #. :src: bpy.types.CompositorNodeChannelMatte.limit_method:'MAX'
 #. :src: bpy.types.WM_OT_properties_edit.max
-#: scripts/addons/cycles/ui.py:116
-#: scripts/addons/cycles/ui.py:129
+#: scripts/addons/cycles/ui.py:116 scripts/addons/cycles/ui.py:129
 #: scripts/startup/bl_ui/properties_constraint.py:253
 #: scripts/startup/bl_ui/properties_constraint.py:260
 #: scripts/startup/bl_ui/properties_constraint.py:267
@@ -1892,8 +1901,12 @@
 #. :src: bpy.types.NearSensor.distance
 #. :src: bpy.types.RadarSensor.distance
 #. :src: bpy.types.WorldLighting.distance
+<<<<<<< .mine
+#: scripts/addons/cycles/ui.py:397 scripts/addons/cycles/ui.py:746
+=======
 #: scripts/addons/cycles/ui.py:400
 #: scripts/addons/cycles/ui.py:749
+>>>>>>> .r1873
 #: scripts/startup/bl_ui/properties_constraint.py:218
 #: scripts/startup/bl_ui/properties_data_bone.py:352
 #: scripts/startup/bl_ui/properties_data_camera.py:173
@@ -2016,7 +2029,9 @@
 msgstr ""
 
 #. :src: bpy.types.ConstraintActuator.angle_min
-msgid "Minimum angle (in degree) to maintain with target direction (no correction is done if angle with target direction is between min and max)"
+msgid ""
+"Minimum angle (in degree) to maintain with target direction (no correction "
+"is done if angle with target direction is between min and max)"
 msgstr ""
 
 #. :src: bpy.types.ConstraintActuator.angle_max
@@ -2027,7 +2042,9 @@
 msgstr ""
 
 #. :src: bpy.types.ConstraintActuator.angle_max
-msgid "Maximum angle (in degree) allowed with target direction (no correction is done if angle with target direction is between min and max)"
+msgid ""
+"Maximum angle (in degree) allowed with target direction (no correction is "
+"done if angle with target direction is between min and max)"
 msgstr ""
 
 #. :src: bpy.types.ConstraintActuator.fh_height
@@ -2061,7 +2078,9 @@
 msgstr ""
 
 #. :src: bpy.types.ConstraintActuator.use_normal
-msgid "Set object axis along (local axis) or parallel (global axis) to the normal at hit position"
+msgid ""
+"Set object axis along (local axis) or parallel (global axis) to the normal "
+"at hit position"
 msgstr ""
 
 #. :src: bpy.types.ConstraintActuator.use_persistent
@@ -2269,7 +2288,9 @@
 msgstr "Térháló"
 
 #. :src: bpy.types.EditObjectActuator.mesh
-msgid "Replace the existing, when left blank 'Phys' will remake the existing physics mesh"
+msgid ""
+"Replace the existing, when left blank 'Phys' will remake the existing "
+"physics mesh"
 msgstr ""
 
 #. :src: bpy.types.EditObjectActuator.time
@@ -2331,7 +2352,9 @@
 msgstr ""
 
 #. :src: bpy.types.EditObjectActuator.use_replace_physics_mesh
-msgid "Replace the physics mesh (triangle bounds only - compound shapes not supported)"
+msgid ""
+"Replace the physics mesh (triangle bounds only - compound shapes not "
+"supported)"
 msgstr ""
 
 #. :src: bpy.types.EditObjectActuator.use_3d_tracking
@@ -2634,7 +2657,9 @@
 msgstr "Fájl"
 
 #. :src: bpy.types.GameActuator.filename
-msgid "Load this blend file, use the \"//\" prefix for a path relative to the current blend file"
+msgid ""
+"Load this blend file, use the \"//\" prefix for a path relative to the "
+"current blend file"
 msgstr ""
 
 #. :src: bpy.types.MessageActuator
@@ -2648,7 +2673,8 @@
 msgstr ""
 
 #. :src: bpy.types.MessageActuator.to_property
-msgid "Optional, send message to objects with this name only, or empty to broadcast"
+msgid ""
+"Optional, send message to objects with this name only, or empty to broadcast"
 msgstr ""
 
 #. :src: bpy.types.MessageActuator.subject
@@ -2735,7 +2761,8 @@
 msgstr ""
 
 #. :src: bpy.types.ObjectActuator.reference_object
-msgid "Reference object for velocity calculation, leave empty for world reference"
+msgid ""
+"Reference object for velocity calculation, leave empty for world reference"
 msgstr ""
 
 #. :src: bpy.types.ObjectActuator.damping
@@ -2883,7 +2910,7 @@
 #: scripts/startup/bl_ui/space_view3d.py:2431
 #: source/blender/nodes/shader/nodes/node_shader_object_info.c:32
 msgid "Location"
-msgstr ""
+msgstr "Hely"
 
 #. :src: bpy.types.ObjectActuator.offset_rotation
 #. :src: bpy.types.TransformConstraint.map_from:'ROTATION'
@@ -2972,14 +2999,17 @@
 #: source/blender/editors/space_view3d/view3d_buttons.c:1072
 #: source/blender/nodes/shader/nodes/node_shader_bsdf_anisotropic.c:35
 msgid "Rotation"
-msgstr ""
+msgstr "Forgatás"
 
 #. :src: bpy.types.ObjectActuator.torque
 msgid "Torque"
 msgstr ""
 
 #. :src: bpy.types.ObjectActuator.linear_velocity
-msgid "Linear velocity (in Servo mode it sets the target relative linear velocity, it will be achieved by automatic application of force - Null velocity is a valid target)"
+msgid ""
+"Linear velocity (in Servo mode it sets the target relative linear velocity, "
+"it will be achieved by automatic application of force - Null velocity is a "
+"valid target)"
 msgstr ""
 
 #. :src: bpy.types.ObjectActuator.angular_velocity
@@ -3268,7 +3298,9 @@
 msgstr ""
 
 #. :src: bpy.types.ParentActuator.use_compound
-msgid "Add this object shape to the parent shape (only if the parent shape is already compound)"
+msgid ""
+"Add this object shape to the parent shape (only if the parent shape is "
+"already compound)"
 msgstr ""
 
 #. :src: bpy.types.ParentActuator.use_ghost
@@ -3440,7 +3472,9 @@
 msgstr ""
 
 #. :src: bpy.types.RandomActuator.seed
-msgid "Initial seed of the random generator, use Python for more freedom (choose 0 for not random)"
+msgid ""
+"Initial seed of the random generator, use Python for more freedom (choose 0 "
+"for not random)"
 msgstr ""
 
 #. :src: bpy.types.RandomActuator.property
@@ -3702,7 +3736,9 @@
 msgstr ""
 
 #. :src: bpy.types.SoundActuator.cone_outer_gain_3d
-msgid "The gain outside the outer cone (the gain in the outer cone will be interpolated between this value and the normal gain in the inner cone)"
+msgid ""
+"The gain outside the outer cone (the gain in the outer cone will be "
+"interpolated between this value and the normal gain in the inner cone)"
 msgstr ""
 
 #. :src: bpy.types.SoundActuator.cone_outer_angle_3d
@@ -3944,7 +3980,9 @@
 msgstr ""
 
 #. :src: bpy.types.VisibilityActuator.use_visible
-msgid "Set the objects visible (initialized from the object render restriction toggle in physics button)"
+msgid ""
+"Set the objects visible (initialized from the object render restriction "
+"toggle in physics button)"
 msgstr ""
 
 #. :src: bpy.types.VisibilityActuator.use_occlusion
@@ -3952,7 +3990,9 @@
 msgstr ""
 
 #. :src: bpy.types.VisibilityActuator.use_occlusion
-msgid "Set the object to occlude objects behind it (initialized from the object type in physics button)"
+msgid ""

@@ Diff output truncated at 10240 characters. @@


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