[Bf-translations-svn] SVN commit: /data/svn/bf-translations [2121] branches/hu/hu.po: weekly update

bf-translations at blender.org bf-translations at blender.org
Sat Aug 3 21:04:19 CEST 2013


Revision: 2121
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-translations&revision=2121
Author:   pomi
Date:     2013-08-03 19:04:18 +0000 (Sat, 03 Aug 2013)
Log Message:
-----------
weekly update

Modified Paths:
--------------
    branches/hu/hu.po

Modified: branches/hu/hu.po
===================================================================
--- branches/hu/hu.po	2013-08-03 07:20:29 UTC (rev 2120)
+++ branches/hu/hu.po	2013-08-03 19:04:18 UTC (rev 2121)
@@ -8,7 +8,7 @@
 "Project-Id-Version: Blender 2.68 (sub 0) (r58531)\n"
 "Report-Msgid-Bugs-To: \n"
 "POT-Creation-Date: 2013-07-23 08:56:48\n"
-"PO-Revision-Date: 2013-06-18 19:35+0100\n"
+"PO-Revision-Date: 2013-08-03 21:01+0100\n"
 "Last-Translator: Pomsár András <pomsarandras at gmail.com>\n"
 "Language-Team: MagyarBlender <magyarblender at googlegroups.com>\n"
 "Language: hu\n"
@@ -17,7 +17,19 @@
 "Content-Transfer-Encoding: 8bit\n"
 "X-Poedit-Basepath: .\n"
 "X-Generator: Poedit 1.5.5\n"
-"X-Poedit-SearchPath-0: E:\\PROJEKTEK\\Blender\\FORDITAS\\osszefuzes"
+"Project-Id-Version: Blender 2.67 (sub 1) (r58316)\n"
+"Report-Msgid-Bugs-To: \n"
+"POT-Creation-Date: 2013-07-16 15:11:27\n"
+"PO-Revision-Date: 2013-08-03 20:47+0100\n"
+"Last-Translator: Pomsár András <pomsarandras at gmail.com>\n"
+"Language-Team: MagyarBlender <magyarblender at googlegroups.com>\n"
+"Language: hu\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=UTF-8\n"
+"Content-Transfer-Encoding: 8bit\n"
+"X-Poedit-Basepath: .\n"
+"X-Generator: Poedit 1.5.5\n"
+"X-Poedit-SearchPath-0: E:\\PROJEKTEK\\Blender\\FORDITAS\\osszefuzes\n"
 
 #. :src: bpy.types.ActionGroup
 msgid "Action Group"
@@ -27,6 +39,7 @@
 msgid "Groups of F-Curves"
 msgstr ""
 
+#. #-#-#-#-#  hu.po (Blender 2.68 (sub 0) (r58531))  #-#-#-#-#
 #. :src: bpy.types.ActionGroup.name
 #. :src: bpy.types.Actuator.name
 #. :src: bpy.types.BoidRule.name
@@ -127,6 +140,105 @@
 #. :src: bpy.types.TimelineMarker.name
 #. :src: bpy.types.TransformOrientation.name
 #. :src: bpy.types.VertexGroup.name
+#. #-#-#-#-#  hu_M.po (Blender 2.67 (sub 1) (r58316))  #-#-#-#-#
+#. :src: bpy.types.ActionGroup.name
+#. :src: bpy.types.Actuator.name
+#. :src: bpy.types.BoidRule.name
+#. :src: bpy.types.BoidState.name
+#. :src: bpy.types.Bone.name
+#. :src: bpy.types.BoneGroup.name
+#. :src: bpy.types.Constraint.name
+#. :src: bpy.types.Controller.name
+#. :src: bpy.types.DriverVariable.name
+#. :src: bpy.types.DynamicPaintSurface.name
+#. :src: bpy.types.EditBone.name
+#. :src: bpy.types.EnumPropertyItem.name
+#. :src: bpy.types.GameProperty.name
+#. :src: bpy.types.ID.name
+#. :src: bpy.types.KeyConfig.name
+#. :src: bpy.types.KeyMap.name
+#. :src: bpy.types.KeyMapItem.name
+#. :src: bpy.types.MaskLayer.name
+#. :src: bpy.types.MaterialSlot.name
+#. :src: bpy.types.MeshColorLayer.name
+#. :src: bpy.types.MeshFloatPropertyLayer.name
+#. :src: bpy.types.MeshIntPropertyLayer.name
+#. :src: bpy.types.MeshLoopColorLayer.name
+#. :src: bpy.types.MeshSkinVertexLayer.name
+#. :src: bpy.types.MeshStringPropertyLayer.name
+#. :src: bpy.types.MeshTextureFaceLayer.name
+#. :src: bpy.types.MeshTexturePolyLayer.name
+#. :src: bpy.types.MeshUVLoopLayer.name
+#. :src: bpy.types.Modifier.name
+#. :src: bpy.types.MovieTrackingDopesheet.sort_method:'NAME'
+#. :src: bpy.types.MovieTrackingObject.name
+#. :src: bpy.types.MovieTrackingTrack.name
+#. :src: bpy.types.NlaStrip.name
+#. :src: bpy.types.NlaTrack.name
+#. :src: bpy.types.Node.name
+#. :src: bpy.types.NodeInternalSocketTemplate.name
+#. :src: bpy.types.NodeOutputFileSlotLayer.name
+#. :src: bpy.types.NodeSocket.name
+#. :src: bpy.types.NodeSocketInterface.name
+#. :src: bpy.types.ANIM_OT_channels_group.name
+#. :src: bpy.types.ARMATURE_OT_bone_primitive_add.name
+#. :src: bpy.types.CAMERA_OT_preset_add.name
+#. :src: bpy.types.CLIP_OT_camera_preset_add.name
+#. :src: bpy.types.CLIP_OT_track_color_preset_add.name
+#. :src: bpy.types.CLIP_OT_tracking_settings_preset_add.name
+#. :src: bpy.types.CLOTH_OT_preset_add.name
+#. :src: bpy.types.FLUID_OT_preset_add.name
+#. :src: bpy.types.GROUP_OT_create.name
+#. :src: bpy.types.IMAGE_OT_new.name
+#. :src: bpy.types.LAMP_OT_sunsky_preset_add.name
+#. :src: bpy.types.LOGIC_OT_actuator_add.name
+#. :src: bpy.types.LOGIC_OT_controller_add.name
+#. :src: bpy.types.LOGIC_OT_sensor_add.name
+#. :src: bpy.types.MARKER_OT_rename.name
+#. :src: bpy.types.MASK_OT_layer_new.name
+#. :src: bpy.types.MASK_OT_new.name
+#. :src: bpy.types.MATERIAL_OT_sss_preset_add.name
+#. :src: bpy.types.MESH_OT_drop_named_image.name
+#. :src: bpy.types.NODE_OT_add_file.name
+#. :src: bpy.types.NODE_OT_new_node_tree.name
+#. :src: bpy.types.NODE_OT_node_color_preset_add.name
+#. :src: bpy.types.OBJECT_OT_add_named.name
+#. :src: bpy.types.OBJECT_OT_drop_named_image.name
+#. :src: bpy.types.OBJECT_OT_drop_named_material.name
+#. :src: bpy.types.OBJECT_OT_game_property_new.name
+#. :src: bpy.types.OBJECT_OT_group_instance_add.name
+#. :src: bpy.types.RENDER_OT_cycles_integrator_preset_add.name
+#. :src: bpy.types.RENDER_OT_preset_add.name
+#. :src: bpy.types.SCENE_OT_freestyle_fill_range_by_selection.name
+#. :src: bpy.types.SEQUENCER_OT_strip_modifier_move.name
+#. :src: bpy.types.SEQUENCER_OT_strip_modifier_remove.name
+#. :src: bpy.types.TRANSFORM_OT_create_orientation.name
+#. :src: bpy.types.VIEW3D_OT_background_image_add.name
+#. :src: bpy.types.WM_OT_call_menu.name
+#. :src: bpy.types.WM_OT_interaction_preset_add.name
+#. :src: bpy.types.WM_OT_interface_theme_preset_add.name
+#. :src: bpy.types.WM_OT_keyconfig_preset_add.name
+#. :src: bpy.types.WM_OT_operator_preset_add.name
+#. :src: bpy.types.ParticleDupliWeight.name
+#. :src: bpy.types.ParticleSystem.name
+#. :src: bpy.types.ParticleTarget.name
+#. :src: bpy.types.PointCache.name
+#. :src: bpy.types.PoseBone.name
+#. :src: bpy.types.PropertyGroup.name
+#. :src: bpy.types.MocapConstraint.name
+#. :src: bpy.types.OperatorFileListElement.name
+#. :src: bpy.types.RenderLayer.name
+#. :src: bpy.types.SceneRenderLayer.name
+#. :src: bpy.types.Sensor.name
+#. :src: bpy.types.Sequence.name
+#. :src: bpy.types.SequenceModifier.name
+#. :src: bpy.types.ShapeKey.name
+#. :src: bpy.types.SpaceUserPreferences.filter_type:'NAME'
+#. :src: bpy.types.TextureSlot.name
+#. :src: bpy.types.Theme.name
+#. :src: bpy.types.TimelineMarker.name
+#. :src: bpy.types.TransformOrientation.name
+#. :src: bpy.types.VertexGroup.name
 #: scripts/startup/bl_ui/properties_data_camera.py:192
 #: scripts/startup/bl_ui/properties_object.py:223
 #: source/blender/editors/space_node/drawnode.c:758
@@ -808,6 +920,8 @@
 #: scripts/startup/bl_ui/properties_render.py:360
 #: scripts/startup/bl_ui/properties_render_layer.py:87
 #: source/blender/editors/screen/screen_ops.c:3538
+#: scripts/addons/cycles/ui.py:296
+#: source/blender/editors/screen/screen_ops.c:3536
 msgid "Scene"
 msgstr "Jelenet"
 
@@ -905,7 +1019,9 @@
 msgstr "Folyamatos"
 
 #. :src: bpy.types.ActionActuator.use_continue_last_frame
-msgid "Restore last frame when switching on/off, otherwise play from the start each time"
+msgid ""
+"Restore last frame when switching on/off, otherwise play from the start each "
+"time"
 msgstr ""
 
 #. :src: bpy.types.ActionActuator.property
@@ -948,6 +1064,7 @@
 #. :src: bpy.types.Sequence.frame_start
 #. :src: bpy.types.Sequence.frame_final_start
 #: source/blender/editors/space_nla/nla_buttons.c:408
+#: source/blender/editors/space_nla/nla_buttons.c:409
 msgid "Start Frame"
 msgstr "Első Képkocka"
 
@@ -976,6 +1093,7 @@
 #. :src: bpy.types.SEQUENCER_OT_image_strip_add.frame_end
 #. :src: bpy.types.Sequence.frame_final_end
 #: source/blender/editors/space_nla/nla_buttons.c:409
+#: source/blender/editors/space_nla/nla_buttons.c:410
 msgid "End Frame"
 msgstr ""
 
@@ -993,7 +1111,10 @@
 msgstr ""
 
 #. :src: bpy.types.ActionActuator.priority
-msgid "Execution priority - lower numbers will override actions with higher numbers (with 2 or more actions at once, the overriding channels must be lower in the stack)"
+msgid ""
+"Execution priority - lower numbers will override actions with higher numbers "
+"(with 2 or more actions at once, the overriding channels must be lower in "
+"the stack)"
 msgstr ""
 
 #. :src: bpy.types.ActionActuator.layer
@@ -1047,6 +1168,7 @@
 #. :src: bpy.types.RENDERLAYER_PT_layer_options
 #: scripts/addons/cycles/ui.py:316
 #: scripts/startup/bl_ui/properties_render_layer.py:93
+#: scripts/addons/cycles/ui.py:300
 msgid "Layer"
 msgstr "Réteg"
 
@@ -1054,8 +1176,11 @@
 msgid "The animation layer to play the action on"
 msgstr ""
 
+#. #-#-#-#-#  hu.po (Blender 2.68 (sub 0) (r58531))  #-#-#-#-#
 #. :src: bpy.types.ActionActuator.layer_weight
 #. :src: bpy.types.ShaderNodeLayerWeight
+#. #-#-#-#-#  hu_M.po (Blender 2.67 (sub 1) (r58316))  #-#-#-#-#
+#. :src: bpy.types.ActionActuator.layer_weight
 msgid "Layer Weight"
 msgstr ""
 
@@ -1135,7 +1260,9 @@
 msgstr "Hozzáadás"
 
 #. :src: bpy.types.ActionActuator.use_additive
-msgid "Action is added to the current loc/rot/scale in global or local coordinate according to Local flag"
+msgid ""
+"Action is added to the current loc/rot/scale in global or local coordinate "
+"according to Local flag"
 msgstr ""
 
 #. :src: bpy.types.ActionActuator.use_force
@@ -1152,7 +1279,9 @@
 msgstr "Erő"
 
 #. :src: bpy.types.ActionActuator.use_force
-msgid "Apply Action as a global or local force depending on the local option (dynamic objects only)"
+msgid ""
+"Apply Action as a global or local force depending on the local option "
+"(dynamic objects only)"
 msgstr ""
 
 #. :src: bpy.types.ActionActuator.use_local
@@ -1364,7 +1493,9 @@
 msgstr ""
 
 #. :src: bpy.types.ArmatureActuator.secondary_target
-msgid "Set this object as the secondary target of the constraint (only IK polar target at the moment)"
+msgid ""
+"Set this object as the secondary target of the constraint (only IK polar "
+"target at the moment)"
 msgstr ""
 
 #. :src: bpy.types.ArmatureActuator.weight
@@ -1465,8 +1596,7 @@
 #. :src: bpy.types.RandomActuator.int_min
 #. :src: bpy.types.RandomActuator.float_min
 #. :src: bpy.types.WM_OT_properties_edit.min
-#: scripts/addons/cycles/ui.py:136
-#: scripts/addons/cycles/ui.py:149
+#: scripts/addons/cycles/ui.py:136 scripts/addons/cycles/ui.py:149
 #: scripts/startup/bl_ui/properties_constraint.py:252
 #: scripts/startup/bl_ui/properties_constraint.py:259
 #: scripts/startup/bl_ui/properties_constraint.py:266
@@ -1490,6 +1620,8 @@
 #: source/blender/editors/animation/fmodifier_ui.c:431
 #: source/blender/editors/space_node/drawnode.c:724
 #: source/blender/editors/space_node/drawnode.c:1275
+#: scripts/addons/cycles/ui.py:120 scripts/addons/cycles/ui.py:133
+#: source/blender/editors/space_node/drawnode.c:1277
 msgid "Min"
 msgstr ""
 
@@ -1502,8 +1634,7 @@

@@ Diff output truncated at 10240 characters. @@


More information about the Bf-translations-svn mailing list