[Bf-translations-svn] SVN commit: /data/svn/bf-translations [807] branches/ar/ar.po: -new translating, translation is 63%

bf-translations at blender.org bf-translations at blender.org
Tue Jul 10 19:55:26 CEST 2012


Revision: 807
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-translations&revision=807
Author:   bat3a
Date:     2012-07-10 17:55:25 +0000 (Tue, 10 Jul 2012)
Log Message:
-----------
-new translating, translation is 63%

Modified Paths:
--------------
    branches/ar/ar.po

Modified: branches/ar/ar.po
===================================================================
--- branches/ar/ar.po	2012-07-10 15:58:54 UTC (rev 806)
+++ branches/ar/ar.po	2012-07-10 17:55:25 UTC (rev 807)
@@ -8,7 +8,7 @@
 "Project-Id-Version: Blender\n"
 "Report-Msgid-Bugs-To: \n"
 "POT-Creation-Date: 2012-07-09 19:09+0000\n"
-"PO-Revision-Date: 2012-07-09 23:27+0200\n"
+"PO-Revision-Date: 2012-07-10 20:54+0200\n"
 "Last-Translator: \n"
 "Language-Team: Yousef Harfoush, Amine Moussaoui <bat3a at msn.com>\n"
 "Language: ar\n"
@@ -8281,7 +8281,7 @@
 
 #: bpy.types.UserPreferencesSystem.use_16bit_textures
 msgid "Use 16 bit per component texture for float images"
-msgstr ""
+msgstr "استخدم 16 بت لكل مكون نسيج للصور الكسرية"
 
 #: bpy.types.StateActuator
 msgid "Actuator to handle states"
@@ -8294,7 +8294,7 @@
 #: bpy.types.MOCAP_OT_addmocapfix.type:'distance'
 #: bpy.types.MocapConstraint.type:'distance'
 msgid "Target bones maintained specified distance"
-msgstr ""
+msgstr "تحفظ العظام الهدف مسافة محدد"
 
 #: bpy.types.UserPreferencesSystem.window_draw_method
 msgid "Window Draw Method"
@@ -8315,7 +8315,7 @@
 
 #: bpy.types.RenderSettings.use_shading_nodes
 msgid "Active render engine uses new shading nodes system"
-msgstr ""
+msgstr "محرّك الترجمة الفعال يستخدم نظام عقد التظليل الجديد"
 
 #: release/scripts/startup/bl_ui/space_sequencer.py:751
 msgid "Flip:"
@@ -8335,7 +8335,7 @@
 
 #: bpy.types.ANIM_OT_channels_fcurves_enable
 msgid "Clears 'disabled' tag from all F-Curves to get broken F-Curves working again"
-msgstr ""
+msgstr "ازل وسم (معطّل) من كل منحنيات العمل ليجعل المكسور منها يعمل مجددا"
 
 #: bpy.types.Curve.cycles
 #: bpy.types.Mesh.cycles
@@ -8374,7 +8374,7 @@
 
 #: bpy.types.FILE_OT_unpack_all.method:'WRITE_ORIGINAL'
 msgid "Write files to original location (overwrite existing files)"
-msgstr ""
+msgstr "اكتب الملفات في الموقع الاصلي (استبدل الملفات الموجودة)"
 
 #: bpy.types.EditObjectActuator.mode
 msgid "The mode of the actuator"
@@ -8382,7 +8382,7 @@
 
 #: bpy.types.MaterialTextureSlot.use_map_scatter
 msgid "The texture affects the volume's scattering"
-msgstr ""
+msgstr "يؤثر النسيج الانتشار الحجمي"
 
 #: bpy.types.ACTION_OT_extrapolation_type.type:'MAKE_CYCLIC'
 #: bpy.types.GRAPH_OT_extrapolation_type.type:'MAKE_CYCLIC'
@@ -8414,7 +8414,7 @@
 #: bpy.types.MovieSequence.use_translation
 #: bpy.types.SceneSequence.use_translation
 msgid "Translate image before processing"
-msgstr ""
+msgstr "ازح الصورة قبل المعالجة"
 
 #: bpy.types.SteeringActuator.acceleration
 msgid "Max acceleration"
@@ -8431,7 +8431,7 @@
 #: bpy.types.RENDER_OT_opengl.write_still
 #: bpy.types.RENDER_OT_render.write_still
 msgid "Save rendered the image to the output path (used only when animation is disabled)"
-msgstr ""
+msgstr "احفظ الصورة المترجمة لمسار الخرج (يستخدم فقط عنما تكون الحركة معطّلة)"
 
 #: bpy.types.LampSkySettings.horizon_brightness
 msgid "Horizon brightness"
@@ -8443,19 +8443,19 @@
 
 #: bpy.types.OBJECT_OT_track_clear
 msgid "Clear tracking constraint or flag from object"
-msgstr ""
+msgstr "ازل قيد او علم الملاحقة من الكائن"
 
 #: bpy.types.WorldTextureSlot.horizon_factor
 msgid "Amount texture affects color of the horizon"
-msgstr ""
+msgstr "كمية تأثير النسيج على لون الافق"
 
 #: bpy.types.OBJECT_OT_game_property_copy.property
 msgid "Properties to copy"
-msgstr ""
+msgstr "الخصائص للنسخ"
 
 #: bpy.types.SpaceConsole.language
 msgid "Command line prompt language"
-msgstr ""
+msgstr "لغة نافذة لوحة الاوامر"
 
 #: bpy.types.ImageFormatSettings
 msgid "Settings for image formats"
@@ -8479,7 +8479,7 @@
 
 #: bpy.types.MeshDeformModifier.object
 msgid "Mesh object to deform with"
-msgstr ""
+msgstr "مجسم كائن التطويع"
 
 #: bpy.types.CompositorNodeColorCorrection.shadows_gamma
 msgid "Shadows Gamma"
@@ -8487,7 +8487,7 @@
 
 #: bpy.types.PARTICLE_OT_disconnect_hair.all
 msgid "Disconnect all hair systems from the emitter mesh"
-msgstr ""
+msgstr "افصل كل انظمة الشعر من المجسم الباعث"
 
 #: bpy.types.GameObjectSettings.lock_rotation_x
 msgid "Lock X Rotation Axis"
@@ -8495,16 +8495,16 @@
 
 #: bpy.types.VoronoiTexture.distance_metric:'DISTANCE_SQUARED'
 msgid "(x*x+y*y+z*z)"
-msgstr ""
+msgstr "(x*x+y*y+z*z)"
 
 #: bpy.types.Material.use_ray_shadow_bias
 msgid "Prevent raytraced shadow errors on surfaces with smooth shaded normals (terminator problem)"
-msgstr ""
+msgstr "امنع اخطاء الظل الشعاعي على الاسطح ذات نواظم ناعمة التظليل (مشكلة الناهي)"
 
 #: bpy.types.OBJECT_OT_vertex_group_remove.all
 #: bpy.types.OBJECT_OT_vertex_group_remove_from.all
 msgid "Remove from all vertex groups"
-msgstr ""
+msgstr "احذف كل مجموعات النقط"
 
 #: bpy.types.ClothSettings.vel_damping
 msgid "Damp velocity to help cloth reach the resting position faster (1.0 = no damping, 0.0 = fully dampened)"
@@ -8512,7 +8512,7 @@
 
 #: bpy.types.POSE_OT_push
 msgid "Exaggerate the current pose"
-msgstr ""
+msgstr "بالغ الوقفة الحالية"
 
 #: bpy.types.ParticleSettingsTextureSlot.use_map_life
 msgid "Affect the life time of the particles"
@@ -8524,7 +8524,7 @@
 
 #: bpy.types.SOUND_OT_mixdown.container:'MATROSKA'
 msgid "mkv"
-msgstr ""
+msgstr "mkv"
 
 #: bpy.types.MATERIAL_OT_sss_preset_add
 msgid "Add a Subsurface Scattering Preset"
@@ -8537,7 +8537,7 @@
 #: bpy.types.MESH_OT_rip
 #: bpy.types.MESH_OT_rip_move.MESH_OT_rip
 msgid "Disconnect vertex or edges from connected geometry"
-msgstr ""
+msgstr "افصل النقطة او الحواف المرتبطة بالمجسم"
 
 #: release/scripts/startup/bl_ui/properties_data_modifier.py:221
 #: release/scripts/startup/bl_ui/properties_data_modifier.py:761
@@ -8547,7 +8547,7 @@
 
 #: bpy.types.UserPreferencesSystem.audio_mixing_buffer:'SAMPLES_2048'
 msgid "Set audio mixing buffer size to 2048 samples"
-msgstr ""
+msgstr "ضع حجم مخزن الصوت لـ2048 عينة"
 
 #: bpy.types.VIEW3D_PT_math_vis
 msgid "Math View"
@@ -8559,24 +8559,24 @@
 
 #: bpy.types.SEQUENCER_OT_reload
 msgid "Reload strips in the sequencer"
-msgstr ""
+msgstr "اعد تحميل الاشرطة في محرر الشرائط"
 
 #: bpy.types.CompositorNode.type:'ID_MASK'
 #: bpy.types.CompositorNodeIDMask
 msgid "ID Mask"
-msgstr ""
+msgstr "معرّف القناع"
 
 #: bpy.types.TextureNodeBricks.squash_frequency
 msgid "Squash every N rows"
-msgstr ""
+msgstr "اسحق كل كذا سطر"
 
 #: bpy.types.SpaceView3D.show_floor
 msgid "Display Grid Floor"
-msgstr ""
+msgstr "اظهر الشبكة الارضية"
 
 #: bpy.types.SmokeDomainSettings.use_dissolve_smoke
 msgid "Enable smoke to disappear over time"
-msgstr ""
+msgstr "اسمح للدخان بالاختفاء على مضيّ الزمن"
 
 #: bpy.types.Image.mapping
 msgid "Mapping type to use for this image in the game engine"
@@ -8600,7 +8600,7 @@
 
 #: bpy.types.UI_OT_edittranslation.update_po
 msgid "Update po file, try to rebuild mo file, and refresh Blender UI"
-msgstr ""
+msgstr "حدث ملف po, حاول ان تعيد بناء ملف ال mo, و حدث واجهة بلندر"
 
 #: bpy.types.WaveModifier.width
 msgid "Distance between the waves"
@@ -8647,11 +8647,11 @@
 #: bpy.types.RENDER_OT_view_show
 msgctxt "Operator"
 msgid "Show/Hide Render View"
-msgstr ""
+msgstr "اظهر اخي منظر الترجمة"
 
 #: bpy.types.OUTLINER_OT_id_operation.type:'LOCAL'
 msgid "Make Local"
-msgstr ""
+msgstr "امجعل محلي"
 
 #: bpy.types.MaterialHalo.flare_seed
 msgid "Flare Seed"
@@ -8678,7 +8678,7 @@
 
 #: bpy.types.SpaceUVEditor.lock_bounds
 msgid "Constrain to Image Bounds"
-msgstr ""
+msgstr "قيد لحدود الصورة"
 
 #: bpy.types.Mesh.total_edge_sel
 msgid "Selected Edge Total"
@@ -8686,7 +8686,7 @@
 
 #: bpy.types.UV_OT_unwrap.method:'CONFORMAL'
 msgid "Conformal"
-msgstr ""
+msgstr "متكيف"
 
 #: bpy.types.KinematicConstraint.ik_type:'COPY_POSE'
 msgid "Copy Pose"
@@ -8719,15 +8719,15 @@
 
 #: bpy.types.MovieTrackingSettings.clean_error
 msgid "Effect on tracks which have a larger re-projection error"
-msgstr ""
+msgstr "التأثير على المسارات التي لها خطأ اعادة اسقاط اكبر"
 
 #: bpy.types.CURVE_OT_spline_weight_set
 msgid "Set softbody goal weight for selected points"
-msgstr ""
+msgstr "ضع وزن هدف الجسم اللين للنقط المختارة"
 
 #: bpy.types.SoftBodySettings.use_stiff_quads
 msgid "Stiff Quads"
-msgstr ""
+msgstr "رباعيات متصلبة"
 
 #: bpy.types.PoseBone.head
 msgid "Pose Head Position"
@@ -8735,7 +8735,7 @@
 
 #: bpy.types.UserPreferencesEdit.grease_pencil_eraser_radius
 msgid "Radius of eraser 'brush'"
-msgstr ""
+msgstr "نصف قطر ممحاة الفرشاة"
 
 #: release/scripts/startup/bl_ui/properties_object_constraint.py:755
 msgid "Relative Pivot Point"
@@ -8743,11 +8743,11 @@
 
 #: bpy.types.UV_OT_align.axis:'ALIGN_U'
 msgid "Align UVs along the line defined by the endpoints along the Y axis"
-msgstr ""
+msgstr "حاذي الـ UV's على طول الخط المعرّف بنقاط النهاية على طول محور Y"
 
 #: bpy.types.SoftBodySettings.error_threshold
 msgid "The Runge-Kutta ODE solver error limit, low value gives more precision, high values speed"
-msgstr ""
+msgstr "حد خطأ معالج الـ Runge-Kutta ODE, قيم ادنى تعطي دقة اكبر, قيم اعلى تعطي سرعة اكبر"
 
 #: bpy.types.MocapConstraint.smooth_in
 msgid "Number of frames to smooth in"
@@ -8760,7 +8760,7 @@
 
 #: KM_HIERARCHY.EMPTY
 msgid "View2D"
-msgstr ""
+msgstr "منظر الثنائي"
 
 #: bpy.types.ParticleSettings.lock_boids_to_surface
 msgid "Constrain boids to a surface"
@@ -8776,7 +8776,7 @@
 
 #: bpy.types.UI_OT_edittranslation.rna_ctxt
 msgid "RNA context for label"
-msgstr ""
+msgstr "سياق RNA لملصق"
 
 #: bpy.types.MessageActuator.subject
 #: bpy.types.MessageSensor.subject
@@ -8785,11 +8785,11 @@
 
 #: bpy.types.VoxelData.interpolation:'NEREASTNEIGHBOR'
 msgid "Nearest Neighbor"
-msgstr ""
+msgstr "الجار الاقرب"
 
 #: bpy.types.GPENCIL_OT_draw.mode:'DRAW_POLY'
 msgid "Draw Poly Line"
-msgstr ""
+msgstr "ارسم خط مضلع"
 
 #: bpy.types.DomainFluidSettings.start_time
 msgid "Simulation time of the first blender frame (in seconds)"
@@ -8805,7 +8805,7 @@
 
 #: bpy.types.MusgraveTexture.musgrave_type
 msgid "Fractal noise algorithm"
-msgstr ""
+msgstr "خوارزمية عشوائية التكسّر"
 
 #: bpy.types.AnimVizMotionPaths.bake_location
 msgid "When calculating Bone Paths, use Head or Tips"
@@ -8840,16 +8840,16 @@
 
 #: bpy.types.SpaceUVEditor.show_normalized_coords
 msgid "Normalized Coordinates"
-msgstr ""
+msgstr "احداثيات منظّمة"
 
 #: bpy.types.SpaceClipEditor.mask_draw_type:'DASH'
 #: bpy.types.SpaceUVEditor.edge_draw_type:'DASH'
 msgid "Dash"
-msgstr ""
+msgstr "اقذف"
 
 #: bpy.types.TEXT_OT_line_number
 msgid "The current line number"
-msgstr ""
+msgstr "رقم السطر الحالي"
 
 #: bpy.types.DupliObject.hide
 msgid "Don't show dupli object in viewport or render"
@@ -8858,7 +8858,7 @@
 #: bpy.types.OBJECT_OT_select_grouped.type:'PROPERTIES'
 #: bpy.types.IMAGE_PT_game_properties
 msgid "Game Properties"
-msgstr ""

@@ Diff output truncated at 10240 characters. @@


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