[Bf-translations-svn] SVN commit: /data/svn/bf-translations [231] branches/cs/cs.po:

bf-translations at blender.org bf-translations at blender.org
Fri Dec 2 08:09:04 CET 2011


Revision: 231
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-translations&revision=231
Author:   taby
Date:     2011-12-02 07:08:49 +0000 (Fri, 02 Dec 2011)
Log Message:
-----------


Modified Paths:
--------------
    branches/cs/cs.po

Modified: branches/cs/cs.po
===================================================================
--- branches/cs/cs.po	2011-12-01 18:48:06 UTC (rev 230)
+++ branches/cs/cs.po	2011-12-02 07:08:49 UTC (rev 231)
@@ -123,9 +123,7 @@
 
 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/interface/interface_templates.c:420
 msgid "Display number of users of this data (click to make a single-user copy)"
-msgstr ""
-"Zobrazí počet uživatelů těchto dat (klini pro vytvoření kopie pro jednoho "
-"uživatele)"
+msgstr "Zobrazí počet uživatelů těchto dat (klini pro vytvoření kopie pro jednoho uživatele)"
 
 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/interface/interface_templates.c:438
 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/interface/interface_templates.c:442
@@ -143,9 +141,7 @@
 msgstr "Otevřít"
 
 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/interface/interface_templates.c:475
-msgid ""
-"Unlink datablock. Shift + Click to set users to zero, data will then not be "
-"saved"
+msgid "Unlink datablock. Shift + Click to set users to zero, data will then not be saved"
 msgstr ""
 
 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/interface/interface_templates.c:737
@@ -351,8 +347,7 @@
 
 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/interface/interface_templates.c:1330
 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/interface/interface_templates.c:1377
-msgid ""
-"Interpolation %t|Ease %x1|Cardinal %x3|Linear %x0|B-Spline %x2|Constant %x4"
+msgid "Interpolation %t|Ease %x1|Cardinal %x3|Linear %x0|B-Spline %x2|Constant %x4"
 msgstr ""
 
 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/interface/interface_templates.c:1331
@@ -832,23 +827,12 @@
 
 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/screen/area.c:1453
 #, fuzzy
-msgid ""
-"Editor type:%t|3D View %x1|%l|Timeline %x15|Graph Editor %x2|DopeSheet %x12|"
-"NLA Editor %x13|%l|UV/Image Editor %x6|Video Sequence Editor %x8|Movie Clip "
-"Editor %x20|Text Editor %x9|Node Editor %x16|Logic Editor %x17|%l|Properties "
-"%x4|Outliner %x3|User Preferences %x19|Info%x7|%l|File Browser %x5|%l|Python "
-"Console %x18"
-msgstr ""
-"Typ editoru:%t|3D Pohled %x1|%l|Časová osa %x15|Editor diagramů %x2|"
-"DopeSheet %x12|NLA Editor %x13|%l|Editor UV/obrázků Editor %x6|Video "
-"Sequence Editor %x8|Textový editor %x9|Editor uzlů %x16|Editor logiky %x17|"
-"%l|Nastavení %x4|Outliner %x3|Uživatelská nastavení %x19|Info%x7|%l|"
-"Souborový manažer %x5|%l|Konzole pro python %x18"
+msgid "Editor type:%t|3D View %x1|%l|Timeline %x15|Graph Editor %x2|DopeSheet %x12|NLA Editor %x13|%l|UV/Image Editor %x6|Video Sequence Editor %x8|Movie Clip Editor %x20|Text Editor %x9|Node Editor %x16|Logic Editor %x17|%l|Properties %x4|Outliner %x3|User Preferences %x19|Info%x7|%l|File Browser %x5|%l|Python Console %x18"
+msgstr "Typ editoru:%t|3D Pohled %x1|%l|Časová osa %x15|Editor diagramů %x2|DopeSheet %x12|NLA Editor %x13|%l|Editor UV/obrázků Editor %x6|Video Sequence Editor %x8|Textový editor %x9|Editor uzlů %x16|Editor logiky %x17|%l|Nastavení %x4|Outliner %x3|Uživatelská nastavení %x19|Info%x7|%l|Souborový manažer %x5|%l|Konzole pro python %x18"
 
 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/screen/area.c:1511
 msgid "Displays current editor type. Click for menu of available types"
-msgstr ""
-"Aktuální typ okna. Klikněte pro zobrazení nabídky s dostupnými typy oken."
+msgstr "Aktuální typ okna. Klikněte pro zobrazení nabídky s dostupnými typy oken."
 
 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/armature/poselib.c:412
 #: release/scripts/startup/bl_ui/space_userpref_keymap.py:112
@@ -1517,9 +1501,8 @@
 
 #: bpy.types.ActionActuator.play_mode, 'PLAY'
 #: bpy.types.ShapeActionActuator.mode, bpy.types.WM_OT_demo_mode_setup.mode,
-#, fuzzy
 msgid "Play"
-msgstr "Vrstva"
+msgstr "Přehrát"
 
 #: bpy.types.ActionActuator.play_mode, 'PINGPONG'
 #: bpy.types.ShapeActionActuator.mode,
@@ -1545,9 +1528,7 @@
 msgstr "Konec:"
 
 #: bpy.types.ActionActuator.use_additive
-msgid ""
-"Action is added to the current loc/rot/scale in global or local coordinate "
-"according to Local flag"
+msgid "Action is added to the current loc/rot/scale in global or local coordinate according to Local flag"
 msgstr ""
 
 #: bpy.types.ActionActuator.frame_blend_in
@@ -1582,9 +1563,7 @@
 
 #: bpy.types.ActionActuator.use_continue_last_frame
 #: bpy.types.ShapeActionActuator.use_continue_last_frame
-msgid ""
-"Restore last frame when switching on/off, otherwise play from the start each "
-"time"
+msgid "Restore last frame when switching on/off, otherwise play from the start each time"
 msgstr ""
 
 #: bpy.types.ActionActuator.frame_end bpy.types.ShapeActionActuator.frame_end
@@ -1619,9 +1598,7 @@
 msgstr "Síla"
 
 #: bpy.types.ActionActuator.use_force
-msgid ""
-"Apply Action as a global or local force depending on the local option "
-"(dynamic objects only)"
+msgid "Apply Action as a global or local force depending on the local option (dynamic objects only)"
 msgstr ""
 
 #: bpy.types.ActionActuator.frame_property
@@ -1716,10 +1693,7 @@
 msgstr "Vlastnost"
 
 #: bpy.types.ActionActuator.priority bpy.types.ShapeActionActuator.priority
-msgid ""
-"Execution priority - lower numbers will override actions with higher numbers "
-"(with 2 or more actions at once, the overriding channels must be lower in "
-"the stack)"
+msgid "Execution priority - lower numbers will override actions with higher numbers (with 2 or more actions at once, the overriding channels must be lower in the stack)"
 msgstr ""
 
 #: bpy.types.ActionActuator.property bpy.types.ShapeActionActuator.property
@@ -1770,9 +1744,8 @@
 msgstr "Jméno vazby pro úpravu"
 
 #: bpy.types.ArmatureActuator.mode
-#, fuzzy
 msgid "Constraint Type"
-msgstr "Cíl vazby"
+msgstr "Typ vazby"
 
 #: bpy.types.ArmatureActuator.mode, 'RUN'
 #, fuzzy
@@ -1825,23 +1798,19 @@
 msgstr "Zakázat"
 
 #: bpy.types.ArmatureActuator.mode, 'SETTARGET'
-#, fuzzy
 msgid "Set Target"
-msgstr "Cíl:"
+msgstr "Nastavit cíl"
 
 #: bpy.types.ArmatureActuator.mode, 'SETWEIGHT' bpy.types.PAINT_OT_weight_set
 msgid "Set Weight"
 msgstr "Nastavit váhu"
 
 #: bpy.types.ArmatureActuator.secondary_target
-#, fuzzy
 msgid "Secondary Target"
-msgstr "Přichytit k cíli"
+msgstr "Druhotný cíl"
 
 #: bpy.types.ArmatureActuator.secondary_target
-msgid ""
-"Set this object as the secondary target of the constraint (only IK polar "
-"target at the moment)"
+msgid "Set this object as the secondary target of the constraint (only IK polar target at the moment)"
 msgstr ""
 
 #: bpy.types.ArmatureActuator.target bpy.types.ActionConstraint.target
@@ -1878,14 +1847,12 @@
 #: bpy.types.TRANSFORM_OT_translate.snap_target
 #: bpy.types.TRANSFORM_OT_warp.snap_target bpy.types.UV_OT_snap_cursor.target
 #: bpy.types.UV_OT_snap_selected.target bpy.types.KeyboardSensor.target
-#, fuzzy
 msgid "Target"
-msgstr "Cíl:"
+msgstr "Cíl"
 
 #: bpy.types.ArmatureActuator.target
-#, fuzzy
 msgid "Set this object as the target of the constraint"
-msgstr "Přidat vazbu aktivní kosti"
+msgstr "Nastaví tento objekt jako cíp pro vazbu"
 
 #: bpy.types.ArmatureActuator.weight bpy.types.BezierSplinePoint.weight
 #: bpy.types.KinematicConstraint.weight bpy.types.BevelModifier.limit_method,
@@ -1900,14 +1867,12 @@
 #: release/scripts/startup/bl_ui/properties_object_constraint.py:192
 #: release/scripts/startup/bl_ui/properties_object_constraint.py:210
 #: release/scripts/startup/bl_ui/space_view3d_toolbar.py:653
-#, fuzzy
 msgid "Weight"
-msgstr "Váha:"
+msgstr "Váha"
 
 #: bpy.types.ArmatureActuator.weight
-#, fuzzy
 msgid "Weight of this constraint"
-msgstr "Vlastník této vazby"
+msgstr "Váha této vazby"
 
 #: bpy.types.CameraActuator
 #, fuzzy
@@ -1948,9 +1913,8 @@
 msgstr ""
 
 #: bpy.types.CameraActuator.object bpy.types.SceneActuator.camera
-#, fuzzy
 msgid "Camera Object"
-msgstr "Zrušit odchylku"
+msgstr "Objekt kamery"
 
 #: bpy.types.CameraActuator.object
 #, fuzzy
@@ -2134,9 +2098,8 @@
 #: bpy.types.UV_OT_sphere_project.direction bpy.types.WipeSequence.direction
 #: bpy.types.UserSolidLight.direction
 #: release/scripts/startup/bl_ui/properties_data_modifier.py:451
-#, fuzzy
 msgid "Direction"
-msgstr "Odznačit spojené"
+msgstr "Směr"
 
 #: bpy.types.ConstraintActuator.direction
 #, fuzzy
@@ -2327,9 +2290,8 @@
 #: release/scripts/startup/bl_ui/properties_data_bone.py:250
 #: release/scripts/startup/bl_ui/properties_data_bone.py:267
 #: release/scripts/startup/bl_ui/properties_data_bone.py:285
-#, fuzzy
 msgid "Limit"
-msgstr "Limity"
+msgstr "Omezení"
 
 #: bpy.types.ConstraintActuator.limit, 'LOCX'
 msgid "Loc X"
@@ -2359,25 +2321,19 @@
 msgstr "Vyberte cíl pomocí LMB"
 
 #: bpy.types.ConstraintActuator.angle_max
-#, fuzzy
 msgid "Max Angle"
-msgstr "V rozsahu"
+msgstr "Max úhel"
 
 #: bpy.types.ConstraintActuator.angle_max
-msgid ""
-"Maximum angle (in degree) allowed with target direction (no correction is "
-"done if angle with target direction is between min and max)"
+msgid "Maximum angle (in degree) allowed with target direction (no correction is done if angle with target direction is between min and max)"
 msgstr ""
 
 #: bpy.types.ConstraintActuator.angle_min
-#, fuzzy
 msgid "Min Angle"
-msgstr "V rozsahu"
+msgstr "Min úhel"
 
 #: bpy.types.ConstraintActuator.angle_min
-msgid ""
-"Minimum angle (in degree) to maintain with target direction (no correction "
-"is done if angle with target direction is between min and max)"
+msgid "Minimum angle (in degree) to maintain with target direction (no correction is done if angle with target direction is between min and max)"
 msgstr ""
 
 #: bpy.types.ConstraintActuator.use_normal
@@ -2388,9 +2344,7 @@
 msgstr "Uzel"
 
 #: bpy.types.ConstraintActuator.use_normal
-msgid ""
-"Set object axis along (local axis) or parallel (global axis) to the normal "
-"at hit position"
+msgid "Set object axis along (local axis) or parallel (global axis) to the normal at hit position"
 msgstr ""
 
 #: bpy.types.ConstraintActuator.use_fh_normal
@@ -2619,9 +2573,7 @@
 msgstr "Síť"
 
 #: bpy.types.EditObjectActuator.mesh
-msgid ""
-"Replace the existing, when left blank 'Phys' will remake the existing "
-"physics mesh"

@@ Diff output truncated at 10240 characters. @@


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