[Bf-translations-svn] SVN commit: /data/svn/bf-translations [232] branches: Serbian translation 2713/13984 (19%)

bf-translations at blender.org bf-translations at blender.org
Sat Dec 3 20:37:10 CET 2011


Revision: 232
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-translations&revision=232
Author:   nikoola
Date:     2011-12-03 19:37:03 +0000 (Sat, 03 Dec 2011)
Log Message:
-----------
Serbian translation 2713/13984 (19%)

Modified Paths:
--------------
    branches/sr/sr.po
    branches/sr at latin/sr at latin.po

Modified: branches/sr/sr.po
===================================================================
--- branches/sr/sr.po	2011-12-02 07:08:49 UTC (rev 231)
+++ branches/sr/sr.po	2011-12-03 19:37:03 UTC (rev 232)
@@ -6,15 +6,14 @@
 "Project-Id-Version: Blender 2.6\n"
 "Report-Msgid-Bugs-To: \n"
 "POT-Creation-Date: 2011-11-28 16:31+0100\n"
-"PO-Revision-Date: 2011-10-12 10:08+0200\n"
+"PO-Revision-Date: 2011-12-03 20:30+0100\n"
 "Last-Translator: Nikola Radovanovic <nrad at eunet.rs>\n"
 "Language-Team: Nikola Radovanovic\n"
 "Language: sr\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
-"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n"
-"%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
+"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
 "X-Generator: Virtaal 0.7.0\n"
 
 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/interface/interface_utils.c:120
@@ -124,8 +123,7 @@
 
 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/interface/interface_templates.c:420
 msgid "Display number of users of this data (click to make a single-user copy)"
-msgstr ""
-"Приказује број корисника ових података (кликни за једнокорисничку копију)"
+msgstr "Приказује број корисника ових података (кликни за једнокорисничку копију)"
 
 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/interface/interface_templates.c:438
 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/interface/interface_templates.c:442
@@ -143,9 +141,7 @@
 msgstr "Отвори"
 
 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/interface/interface_templates.c:475
-msgid ""
-"Unlink datablock. Shift + Click to set users to zero, data will then not be "
-"saved"
+msgid "Unlink datablock. Shift + Click to set users to zero, data will then not be saved"
 msgstr ""
 
 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/interface/interface_templates.c:737
@@ -348,8 +344,7 @@
 
 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/interface/interface_templates.c:1330
 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/interface/interface_templates.c:1377
-msgid ""
-"Interpolation %t|Ease %x1|Cardinal %x3|Linear %x0|B-Spline %x2|Constant %x4"
+msgid "Interpolation %t|Ease %x1|Cardinal %x3|Linear %x0|B-Spline %x2|Constant %x4"
 msgstr ""
 
 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/interface/interface_templates.c:1331
@@ -822,12 +817,7 @@
 msgstr ""
 
 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/screen/area.c:1453
-msgid ""
-"Editor type:%t|3D View %x1|%l|Timeline %x15|Graph Editor %x2|DopeSheet %x12|"
-"NLA Editor %x13|%l|UV/Image Editor %x6|Video Sequence Editor %x8|Movie Clip "
-"Editor %x20|Text Editor %x9|Node Editor %x16|Logic Editor %x17|%l|Properties "
-"%x4|Outliner %x3|User Preferences %x19|Info%x7|%l|File Browser %x5|%l|Python "
-"Console %x18"
+msgid "Editor type:%t|3D View %x1|%l|Timeline %x15|Graph Editor %x2|DopeSheet %x12|NLA Editor %x13|%l|UV/Image Editor %x6|Video Sequence Editor %x8|Movie Clip Editor %x20|Text Editor %x9|Node Editor %x16|Logic Editor %x17|%l|Properties %x4|Outliner %x3|User Preferences %x19|Info%x7|%l|File Browser %x5|%l|Python Console %x18"
 msgstr ""
 
 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/screen/area.c:1511
@@ -1526,9 +1516,7 @@
 msgstr "Петље"
 
 #: bpy.types.ActionActuator.use_additive
-msgid ""
-"Action is added to the current loc/rot/scale in global or local coordinate "
-"according to Local flag"
+msgid "Action is added to the current loc/rot/scale in global or local coordinate according to Local flag"
 msgstr ""
 
 #: bpy.types.ActionActuator.frame_blend_in
@@ -1563,9 +1551,7 @@
 
 #: bpy.types.ActionActuator.use_continue_last_frame
 #: bpy.types.ShapeActionActuator.use_continue_last_frame
-msgid ""
-"Restore last frame when switching on/off, otherwise play from the start each "
-"time"
+msgid "Restore last frame when switching on/off, otherwise play from the start each time"
 msgstr ""
 
 #: bpy.types.ActionActuator.frame_end bpy.types.ShapeActionActuator.frame_end
@@ -1600,9 +1586,7 @@
 msgstr "Сила"
 
 #: bpy.types.ActionActuator.use_force
-msgid ""
-"Apply Action as a global or local force depending on the local option "
-"(dynamic objects only)"
+msgid "Apply Action as a global or local force depending on the local option (dynamic objects only)"
 msgstr ""
 
 #: bpy.types.ActionActuator.frame_property
@@ -1695,10 +1679,7 @@
 msgstr ""
 
 #: bpy.types.ActionActuator.priority bpy.types.ShapeActionActuator.priority
-msgid ""
-"Execution priority - lower numbers will override actions with higher numbers "
-"(with 2 or more actions at once, the overriding channels must be lower in "
-"the stack)"
+msgid "Execution priority - lower numbers will override actions with higher numbers (with 2 or more actions at once, the overriding channels must be lower in the stack)"
 msgstr ""
 
 #: bpy.types.ActionActuator.property bpy.types.ShapeActionActuator.property
@@ -1741,12 +1722,12 @@
 #: bpy.types.ArmatureActuator.bone
 #, fuzzy
 msgid "Bone on which the constraint is defined"
-msgstr "Крајњи фрејм анимације"
+msgstr ""
 
 #: bpy.types.ArmatureActuator.constraint
 #, fuzzy
 msgid "Name of the constraint to control"
-msgstr "Крајњи фрејм анимације"
+msgstr ""
 
 #: bpy.types.ArmatureActuator.mode
 #, fuzzy
@@ -1819,9 +1800,7 @@
 msgstr "Тип кључа"
 
 #: bpy.types.ArmatureActuator.secondary_target
-msgid ""
-"Set this object as the secondary target of the constraint (only IK polar "
-"target at the moment)"
+msgid "Set this object as the secondary target of the constraint (only IK polar target at the moment)"
 msgstr ""
 
 #: bpy.types.ArmatureActuator.target bpy.types.ActionConstraint.target
@@ -2056,12 +2035,12 @@
 #: bpy.types.ConstraintActuator.mode, 'ORI'
 #, fuzzy
 msgid "Orientation Constraint"
-msgstr "Ограничења објекта%x22"
+msgstr ""
 
 #: bpy.types.ConstraintActuator.mode, 'FH'
 #, fuzzy
 msgid "Force Field Constraint"
-msgstr "Ограничења објекта%x22"
+msgstr ""
 
 #: bpy.types.ConstraintActuator.damping
 msgid "Damping factor: time constant (in frame) of low pass filter"
@@ -2341,9 +2320,7 @@
 msgstr "Углови оса"
 
 #: bpy.types.ConstraintActuator.angle_max
-msgid ""
-"Maximum angle (in degree) allowed with target direction (no correction is "
-"done if angle with target direction is between min and max)"
+msgid "Maximum angle (in degree) allowed with target direction (no correction is done if angle with target direction is between min and max)"
 msgstr ""
 
 #: bpy.types.ConstraintActuator.angle_min
@@ -2352,9 +2329,7 @@
 msgstr "Углови оса"
 
 #: bpy.types.ConstraintActuator.angle_min
-msgid ""
-"Minimum angle (in degree) to maintain with target direction (no correction "
-"is done if angle with target direction is between min and max)"
+msgid "Minimum angle (in degree) to maintain with target direction (no correction is done if angle with target direction is between min and max)"
 msgstr ""
 
 #: bpy.types.ConstraintActuator.use_normal
@@ -2364,9 +2339,7 @@
 msgstr "N"
 
 #: bpy.types.ConstraintActuator.use_normal
-msgid ""
-"Set object axis along (local axis) or parallel (global axis) to the normal "
-"at hit position"
+msgid "Set object axis along (local axis) or parallel (global axis) to the normal at hit position"
 msgstr ""
 
 #: bpy.types.ConstraintActuator.use_fh_normal
@@ -2597,9 +2570,7 @@
 msgstr "Мрежа"
 
 #: bpy.types.EditObjectActuator.mesh
-msgid ""
-"Replace the existing, when left blank 'Phys' will remake the existing "
-"physics mesh"
+msgid "Replace the existing, when left blank 'Phys' will remake the existing physics mesh"
 msgstr ""
 
 #: bpy.types.EditObjectActuator.object
@@ -2617,9 +2588,7 @@
 msgstr "Физика"
 
 #: bpy.types.EditObjectActuator.use_replace_physics_mesh
-msgid ""
-"Replace the physics mesh (triangle bounds only - compound shapes not "
-"supported)"
+msgid "Replace the physics mesh (triangle bounds only - compound shapes not supported)"
 msgstr ""
 
 #: bpy.types.EditObjectActuator.time
@@ -2822,20 +2791,18 @@
 msgstr "Датотека"
 
 #: bpy.types.GameActuator.filename
-msgid ""
-"Load this blend file, use the \"//\" prefix for a path relative to the "
-"current blend file"
+msgid "Load this blend file, use the \"//\" prefix for a path relative to the current blend file"
 msgstr ""
 
 #: bpy.types.GameActuator.mode, 'START'
 #, fuzzy
 msgid "Start Game From File"
-msgstr "Почетни фрејм анимације"
+msgstr ""
 
 #: bpy.types.GameActuator.mode, 'RESTART'
 #, fuzzy
 msgid "Restart Game"
-msgstr "Поч. фрејм"
+msgstr ""
 
 #: bpy.types.GameActuator.mode, 'QUIT'
 #, fuzzy
@@ -2914,8 +2881,7 @@
 msgstr "Одозго"
 
 #: bpy.types.MessageActuator.to_property
-msgid ""
-"Optional, send message to objects with this name only, or empty to broadcast"
+msgid "Optional, send message to objects with this name only, or empty to broadcast"
 msgstr ""
 
 #: bpy.types.ObjectActuator
@@ -2990,10 +2956,7 @@
 msgstr ""
 
 #: bpy.types.ObjectActuator.linear_velocity
-msgid ""
-"Linear velocity (in Servo mode it sets the target relative linear velocity, "
-"it will be achieved by automatic application of force - Null velocity is a "
-"valid target)"
+msgid "Linear velocity (in Servo mode it sets the target relative linear velocity, it will be achieved by automatic application of force - Null velocity is a valid target)"
 msgstr ""
 
 #: bpy.types.ObjectActuator.offset_location
@@ -3129,8 +3092,7 @@
 msgstr "Разлика"
 
 #: bpy.types.ObjectActuator.reference_object
-msgid ""
-"Reference object for velocity calculation, leave empty for world reference"
+msgid "Reference object for velocity calculation, leave empty for world reference"
 msgstr ""
 
 #: bpy.types.ObjectActuator.offset_rotation
@@ -3242,9 +3204,7 @@
 msgstr "Израз"
 
 #: bpy.types.ParentActuator.use_compound
-msgid ""
-"Add this object shape to the parent shape (only if the parent shape is "
-"already compound)"
+msgid "Add this object shape to the parent shape (only if the parent shape is already compound)"
 msgstr ""
 
 #: bpy.types.ParentActuator.use_ghost bpy.types.GameObjectSettings.use_ghost
@@ -3482,9 +3442,7 @@
 msgstr "Семе"
 
 #: bpy.types.RandomActuator.seed
-msgid ""

@@ Diff output truncated at 10240 characters. @@


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