[Bf-translations-dev] Some questions
Bastien Montagne
montagne29 at wanadoo.fr
Mon Feb 18 10:41:26 CET 2019
Hey,
1) Hrmppfff… some smart dev is using things like temp dicts to define a
UI label based on some context, our parser/message extractor cannot
really cope with that currently… Thanks for the report, will have a look.
2) Am not aware that i18n ML will be closed? We want to close most of
our MLs because they are basically dead, and are now doublons of
https://devtalk.blender.org/ , but afaik bf-translations-dev is not
concerned for now.
Cheers,
Bastien
On 17/02/2019 18:54, Satoshi Yamasaki wrote:
> Hi,I have two questions that no one asked here.
>
> 1) How following msgids work in blender? there are no delimiters or
> something to bind these words and translated. looks odd.
>
> msgid "PAINT_TEXTUREPAINT_VERTEXPAINT_WEIGHTTexture PaintVertex
> PaintWeight Paint"
>
> msgid "PAINT_GPENCILEDIT_GPENCILSCULPT_GPENCILWEIGHT_GPENCILOBJECTDraw
> Grease PencilEdit Grease PencilSculpt Grease PencilWeight Grease
> PencilGrease Pencil"
>
> 2) In past developer meeting note, BF noticed that this ML will be
> stopped in the future. Is there any plan for the due day and after?
>
> Thanks,
> _______________________________________________
> Remember to *NEVER* commit to our svn's /trunk, but *ALWAYS* to
> relevant language po file under /branches!
>
> Found a missing msgid? Edit this doc: http://goo.gl/XcWcr
>
> Have some disambiguation issue (i.e. same english word that should be
> translated in more than one way, depending on the context)? Edit this
> doc: http://goo.gl/VzppJ
> _______________________________________________
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> Bf-translations-dev at blender.org
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>
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