[Bf-translations-dev] Translation Issues Report s4

Gabriel Gazzán gabcorreo at gmail.com
Tue Mar 19 16:23:54 CET 2013


Hi Bastien,
Regarding this...
a) Could newly created scene items' names reflect the translated names?
also the same for new modifiers/constraints?
b) Could Preset/Screen Layouts names be translatable?

Cheers,
g


2013/3/18 Bastien Montagne <montagne29 at wanadoo.fr>

>  Hi Leon,
>
> #2 Done (for DopeSheet Summary, please note that CubeAction is the name of
> the Action datablock, and LocRotScale, the name of the channels' group,
> both should never be translated (these are data, editable by the user, not
> UI strings).
>
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