[Bf-taskforce25] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [19274] branches/blender2.5/blender/source /blender: 2.5: UI Layout Engine, initial code.

Brecht Van Lommel brecht at blender.org
Sat Mar 14 12:35:40 CET 2009


Hi Joshua,

I think the issues are mostly in the panel code, I don't have any
particular problem with the View2D code, just need to sit down for a
while and figure out how this is supposed to work, also since now I'm
trying to get panels positioned automatically instead of with manual
coordinates, simply hooking up the old code doesn't work apparently.

Brecht.

On Sat, 2009-03-14 at 11:05 +1300, Joshua Leung wrote:
> Hi Brecht,
> 
> What were the View2D issues you were having? I could have a look if
> you wanted.
> 
> Joshua
> 
> On Sat, Mar 14, 2009 at 2:38 AM, Brecht Van Lommel
> <brecht at blender.org> wrote:
>         Revision: 19274
>         
>          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=19274
>         Author:   blendix
>         Date:     2009-03-13 14:38:41 +0100 (Fri, 13 Mar 2009)
>         
>         Log Message:
>         -----------
>         2.5: UI Layout Engine, initial code.
>         
>         * As a test, used by:
>          * Object buttons, tried to make it match the mockup.
>          * Text window header.
>          * Text window properties panel.
>         * Panel interaction with view2d is still problematic, need to
>         make
>          this work properly still.
>         * Templates are very basic, the ones there are simple but
>         already
>          can follow the object buttons mockup quite closely.
>         * It's based on a three level system: panels, templates and
>         items.
>          To get an idea of what that means in practice, see:
>         
>         http://wiki.blender.org/index.php/BlenderDev/Blender2.5/UI_LayoutEngine#Panels.2C_Templates_and_Items
> 
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