[Bf-taskforce25] search-based workflow

Ton Roosendaal ton at blender.org
Fri Mar 13 15:21:07 CET 2009


Hi,

> The question again is about context - should it follow the
> context of where the cursor currently is?

Blender should allow any hotkey to activate any button in other  
regions, so the search button in top bar gets immediate input even when  
you don't move the mouse to it, similarly we can use that for the  
properties of last-used-operators.

-Ton-

------------------------------------------------------------------------
Ton Roosendaal  Blender Foundation   ton at blender.org    www.blender.org
Blender Institute BV  Entrepotdok 57A  1018AD Amsterdam The Netherlands

On 13 Mar, 2009, at 13:05, William Reynish wrote:

> Enso is a nice idea, in that it is completely non-modal, and works in
> all cases. It could indeed be a nice way to use searching for
> operators. The question again is about context - should it follow the
> context of where the cursor currently is? This is what Blender does
> now - hotkeys only respond to actions within the current editor, which
> is where the cursor is.
>
> The problem with text-based input for Blender is that you might easily
> lose track of where the cursor is, and the command you are calling
> might suddenly not work because the cursor is moved into another
> editor. Same issue exists of macros, as we discussed during Winter  
> Camp.
>
> It may not be that big a problem, especially if the searches are
> clear, and that you can instantly see in which context you are
> performing the search.
>
> Cheers,
>
> W
>
>
> On 12 Mar, 2009, at 12:55 PM, Ton Roosendaal wrote:
>
>> Hi,
>>
>> Was googling around, and found this new startup co-founded by Aza
>> (son-of) Raskin.
>> http://humanized.com/enso/
>>
>> Entirely search based tools/actions. Even follows our concept "only
>> use
>> sticky modes while user actively does something".
>>
>> Their search tool works with holding CapsLock, probably they have a
>> way
>> to disable it?
>>
>> Another great post from Aza, it's very close to our work currently:
>> http://humanized.com/weblog/2008/07/18/designing-without-modal- 
>> overlays/
>>
>> And some of his work on Mozilla:
>> http://humanized.com/weblog/2008/07/14/ubiquitous-interfaces-
>> ubiquitous-functionality/
>>
>> -Ton-
>>
>> ---------------------------------------------------------------------- 
>> --
>> Ton Roosendaal  Blender Foundation   ton at blender.org
>> www.blender.org
>> Blender Institute BV  Entrepotdok 57A  1018AD Amsterdam The
>> Netherlands
>>
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