[Bf-taskforce25] compilation errors with make

Eric Begue ericbeg at gmail.com
Fri Mar 13 01:42:08 CET 2009


I found it out!

Disabling the game engine is not "WITH_BF_GAMEENGINE=false" but it is "NAN_NO_KETSJI=true".

The name of the new game engine :} ... so evident.

Eric

Eric Begue wrote:

> In reply to To Kent Mein.
>   
> Thanks for the info. But how to disable the game engine?
>   
> I have tried the user-def.mk file with:
>   
> export WITH_BF_GAMEENGINE=false
>   
> export WITH_BF_BLENDERPLAYER=false
>   
> But it seems to be ignored...
>   
> any ideas ?
>   
>   
> Kent Mein wrote:
>   
>> In reply to Eric Bègue (ericbeg at gmail.com):
>>     
>> You should disable the game engine for now.
>>     
>> Kent
>>     
>>   
>>     
>>>    Hello,
>>>       
>>>    I try to compile blender2.5 (I was very curious about the new UI) with
>>>       
>>>    make and the following errors appears during the linking phase:
>>>       
>>>    /home/eric/blender2.5/blender/obj/linux-glibc2.7-i386/gameengine/blconv
>>>       
>>>    erter/libblconverter.a(KX_BlenderSceneConverter.o): In function
>>>       
>>>    `KX_BlenderSceneConverter::ResetPhysicsObjectsAnimationIpo(bool)':
>>>       
>>>    KX_BlenderSceneConverter.cpp:(.text+0x1822): undefined reference to
>>>       
>>>     
>>>       
>> _______________________________________________
>>     
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>>     
>> Bf-taskforce25 at blender.org
>>     
>> http://lists.blender.org/mailman/listinfo/bf-taskforce25
>>     
>>   
>>     
>   



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