[Bf-taskforce25] compilation errors with make

Eric Begue ericbeg at gmail.com
Fri Mar 13 00:14:21 CET 2009


In reply to To Kent Mein.

Thanks for the info. But how to disable the game engine?

I have tried the user-def.mk file with:
export WITH_BF_GAMEENGINE=false
export WITH_BF_BLENDERPLAYER=false

But it seems to be ignored...

any ideas ?



Kent Mein wrote:
> In reply to Eric Bègue (ericbeg at gmail.com):
>
> You should disable the game engine for now.
>
> Kent
>
>   
>>    Hello,
>>    I try to compile blender2.5 (I was very curious about the new UI) with
>>    make and the following errors appears during the linking phase:
>>    /home/eric/blender2.5/blender/obj/linux-glibc2.7-i386/gameengine/blconv
>>    erter/libblconverter.a(KX_BlenderSceneConverter.o): In function
>>    `KX_BlenderSceneConverter::ResetPhysicsObjectsAnimationIpo(bool)':
>>    KX_BlenderSceneConverter.cpp:(.text+0x1822): undefined reference to
>>     
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