[Bf-taskforce25] Blender 2.5 GUI extremely slow on my computer

Shaul Kedem shaul.kedem at gmail.com
Wed Mar 11 17:33:24 CET 2009


can u update to latest drivers (if u can) and use lower resolution?
see if that helps?

On Wed, Mar 11, 2009 at 12:12 PM, GSR <gsr.b3d at infernal-iceberg.com> wrote:
> Hi,
> brecht at blender.org (2009-03-11 at 1216.50 +0100):
>> On Wed, 2009-03-11 at 13:21 +0900, Dietrich Bollmann wrote:
>> > But it is also extremely slow on my computer (IBM Thinkpad x60s).  When
>> > moving the grid / empty scene with the middle mouse in the 3D-View, the
>> > delay is incredibly long and disturbing.  It reminds me the delay when
>> > viewing a very complex scene filled with lots of objects with the
>> > standard / old Blender.
>
> Here it happens too.
>
>> It's not normal, though there have been changes that might cause issues.
>> Could you try:
>> * Test with a fullscreen area if it is only the 3D-view or any other
>> view that is slow.
>
> All the interface is slow.
>
>> * Under Outliner > User Preferences > System & OpenGL > Window Draw
>> Method, enable Overlap and Full and test if they are slow as well.
>
> Triple buffer is unusable, full is a bit laggy, and overlap behaves
> like in previous versions.
>
>> Alo, please mention your graphics card, how much memory it has, and your
>> screen resolution.
>
> 9600XT, 256MB, 1600*1200.
>
> GSR
>
> PS: I tried adding RNA_def_property_enum_default(prop,
> USER_DRAW_OVERLAP); to change the default, and confirmed the 1 appears
> in the generated C files, but it always starts with triple buffer
> anyway.
>
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