[Bf-taskforce25] Switch to different buttons to add a new material? and other things

someone somebody temp4746 at gmail.com
Sat Jul 4 12:23:39 CEST 2009


Hello,

I guess this is temporary but in the current build in order to add another
material to an object you have to switch to the Object Data tab. shouldnt
you be able to achive this from the materials tab (Adding and Deleting
materials).
Worse still if an object doesnt have a material the materials buttons are
empty...
Can the max material limit also be increased in blender 2.5? for cases where
you need to have one hugh mesh you might have a thousand of materials
assigned to it which means you cant have it as one mesh.

And i still cant find any X button on the still rendering window...

Also the auto-detect button for threads in the scene window doesnt update
the number of threads the shows on the window (it shows 1 even if you have
dual or quad core.

Another thing is that blender has so many modifiers that you cant see them
all in the add list...
A scroll bar for it and perhaps also a search widget are needed. (otherwise
most people wont be able to get to most modifiers)
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