[Bf-taskforce25] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [18770] branches/blender2.5/blender/source /blender: 2.5

Shaul Kedem shaul.kedem at gmail.com
Sun Feb 1 05:33:00 CET 2009


relax, I already asked ton about it and he said its only for fun. he
thinks there might be good reasons to do that (for power users) but he
understands how this is not a good idea for the general public (or so
I understand)

On Sat, Jan 31, 2009 at 7:16 PM, Chris Burt <duositex+blender at gmail.com> wrote:
> I thought it was a typo...
>
> On Sat, Jan 31, 2009 at 6:35 PM, Matt Ebb <matt at mke3.net> wrote:
>>
>> On Sun, Feb 1, 2009 at 3:54 AM, Ton Roosendaal <ton at blender.org> wrote:
>>
>> > For testing fun I've put these ones as first keys using the
>> > modifier order feature. So it's now:
>> >
>> > SHIFT+G :     similar vertex
>> > CTRL+SHIFT+G: similar edge
>> > SHIFT+CTRL+G: similar face
>> >
>> > Not very useful here; but I think this can work well to map
>> > a double amount of options under mouseclicks. Power user
>> > config stuff!
>>
>> Eek, this is a really, really, really bad idea. It's going to confuse
>> the hell out of so many people, including myself - nobody expects the
>> order of modifier keys to make a difference, indeed some people just
>> push them both at the same time.
>>
>> There are many better solutions to the problem of accessing tools
>> quickly, doing this sort of thing will quickly turn into a usability
>> nightmare and it's definitely not where we should be heading.
>>
>> Matt
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>
>
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