[Bf-scripts-dev] "InnerWorld" terrain generation script for next Blender release.

Ian Gowen ian.gowen at gmail.com
Fri May 13 18:07:12 CEST 2005


Wow, that's quite impressive. It's gotta be one of the slickest in-blender GUIs 
I've seen in quite some time.

--Ian

On 5/13/05, q205 at kandid.org <q205 at kandid.org> wrote:
> Hi,
> 
> reading the "Getting your script included in the next Blender release" topic
> at elysiun.
> 
> I am writing a script for terrain generation. It has a graph based approach.
> The user can form an acyclic graph with several noise sources and combine
> them to build a mesh. I would be happy if this script can be included to the
> next Blender release.
> 
> The script is spilted in 5 files. Starting point is IwInnerWorld.py. The rest
> of the Iw*.py files are helper files and are needed for executing InnerWorld.
> Scripts starting with TIw* or DIw* prefixes are only for unit testing and
> documentation. It is not necessary to included this testing scripts to the
> Blender release.
> 
> Tutorial and documentation can be found at
> http://innerworld.sourceforge.net/
> 
> The script can be downloaded from sourceforge.net
> http://sourceforge.net/projects/innerworld/
> 
> I am not a native English speaker. But I hope the tutorial is understandable.
> 
> If some one have questions about my script pleas be patient, I am on a journey
> for the next 10 days.
> 
> regards
> Thomas Jourdan
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