[Bf-scripts-dev] Scripts Directory is too crowded

Anthony D'Agostino gamma-ray at comcast.net
Mon Feb 21 21:05:37 CET 2005


If we add a modules directory, we should get rid of the "mod_" prefix. When 
coding, mod_vector.vsplit() doesn't read as good as vector.vsplit(). Plus, 
it isn't consistent with python, in general.

> Also, we need a gui script to automate adding scripts to Blender: it will 
> save the script in the right folder, modules in modules/ and data

That would save some time, but might not be worth the effort. 



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