[Bf-scripts-dev] mirror_bone_weights.py
Willian Padovani Germano
wgermano at ig.com.br
Thu Dec 15 05:03:19 CET 2005
Hi Thomas,
Thanks for contributing this script. We're considering / adding a few
new ones for this release and your's is in our list now, too. If there's
any problem I'll email you, don't worry.
Looking at it it needs to check if Blender is in editmode
(Window.EditMode()) and report errors using Draw.PupMenu(), not only
printing to the console. If you want to update yourself just send me
another version, otherwise I can do it, it's minimal.
pycoder wrote:
> hello,
>
> http://members.inode.at/baop/mirror_bone_weights.py
>
> it would be nice if this script of mine could be bundled with blender. i
> know there is the symmetry painting mode now in blender 2.4 but i think
> the script still can be useful. for example if mirroring is an
> afterthought or because the script works better for center groups
> without ".L" or ".R" suffixes (at least last time i tried it the
> symmetry painting mode didn't handle this well).
>
> please tell me what you think and what i have to do!
>
> regards,
> thomas
--
Willian
More information about the Bf-scripts-dev
mailing list