[Bf-python] How to change a *VectorProperty size?
Cambell Barton
ideasman42 at gmail.com
Fri Sep 13 18:03:00 CEST 2019
This isn't supported. The closest thing we have to this is a collection
property, where you can define a collection of PropertyGroup items.
These can be an arbitrary size.
On 2019-09-13 23:37, Goncalo Morgado wrote:
> Hello,
>
> Quick question on VectorProperty's:
>
> I've created a scene property named a:
> bpy.types.Scene.a = bpy.props.IntVectorProperty(
> name='a',
> description="Frequencies",
> size=2,
> default=[1, 2]
> )
>
> And now I would like to update it's size dynamically.
> The idea is to have a panel showing an array of integers which length
> and values the user would change.
>
> I can probably get away with deleting the property and creating a new
> one with the same name, with the new size. If that's the only solution,
> and since my IntVectorProperty actually belongs to a PropertyGroup, how
> would I be able to delete the IntVectorProperty and create a new one
> inside the PropertyGroup?
>
> I hope this makes sense, let me know if you find the question confusing.
>
> Thanks in advance,
> Gonçalo
>
>
>
>
>
> _______________________________________________
> Bf-python mailing list
> Bf-python at blender.org
> https://lists.blender.org/mailman/listinfo/bf-python
>
More information about the Bf-python
mailing list