[Bf-python] New method to import and export FBX files

Art Golf artgolf1000 at gmail.com
Tue Nov 24 07:43:10 CET 2015


Hi,

I have just found that I can import and export FBX files successfully, bone directions and animation channels are all fine.

1. Export an DAE file with Autodesk’s convert tool.

2. Edit the DAE file, delete the contents of these xml fields: <library_images>, <library_materials> and <library_effects>

3. Import the modified DAE file to Blender 2.76b, setup materials and textures, do whatever you want.

4. Export to FBX file.

Cheers!


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