[Bf-python] Real vehicle motion in Blender 2.6

jerome jerome.le.chat at free.fr
Wed Aug 22 10:48:58 CEST 2012


this tut also helps me a lot about vehicles :
http://www.tutorialsforblender3d.com/Game_Engine/Vehicle/Vehicle_2.html
actually the whole site is a golden mine.

Jerome

Le 10/08/2012 13:06, Pierrick Koch a écrit :
> Have a look at bge.constraints.getVehicleConstraint 
> and bge.types.KX_VehicleWrapper
>
> http://www.blender.org/documentation/blender_python_api_2_63_release/bge.constraints.html#bge.constraints.getVehicleConstraint
> http://www.blender.org/documentation/blender_python_api_2_63_release/bge.types.html#bge.types.KX_VehicleWrapper
>
> and you can find examples on blenderatrist:
> http://blenderartists.org/forum/showthread.php?229889-Vehicle-Wrapper-in-Blender-2.5&p=1939183&viewfull=1#post1939183
>
>
> On Sat, Jun 23, 2012 at 4:50 AM, Kesten Broughton 
> <solarmobiletrailers at gmail.com <mailto:solarmobiletrailers at gmail.com>> 
> wrote:
>
>     The bullet vehicle wrapper probably isn't exposed in blender yet. 
>     I would be interested in exposing it, if you don't find anyone
>     more experienced with it.  I am familiar with bullet and will have
>     a look over the weekend at what would be required, but it may take
>     a week or two.
>
>     kesten
>
>     On Thu, Jun 21, 2012 at 11:25 AM, Eduardo Scarello
>     <eduardo.scarello at gmail.com <mailto:eduardo.scarello at gmail.com>>
>     wrote:
>
>         Hello i'm from Argentina and i have to do for my group
>         research a simulator car. I looked the bullet engine, and this
>         provide Vehicle_Wrapper class, but i can't make this to work
>         in blender 2.6.You have a tutorial or simple example for
>         starts. Ok thanks for your help, sorry for my bad english
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>
>
>     -- 
>
>     Kesten Broughton
>     President and Technology Director,
>     Solar Mobile Trailers
>     kesten at solarmobiletrailers.com
>     www.sunfarmkitchens.ca <http://www.sunfarmkitchens.ca>
>     512 701 4209
>
>
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>
> -- 
> Pierrick Koch
> Ingénieur GREYC <https://www.greyc.fr>/CNRS <http://www.cnrs.fr>, Hanoi
> +841675357334 [UTC+7]
> *linkedin.com/in/pierriko* <http://linkedin.com/in/pierriko>
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