[Bf-python] a direct x importer addon for 2.6x

jerome jerome.le.chat at free.fr
Wed Nov 23 11:02:53 CET 2011


Hi,

here is an update :
https://github.com/littleneo/directX_blender
(last mods are in the readme)

Hi Campbell,
thanks for your feedback :)
I modified the addon according to your requests and added a parenting 
and a naming methods features, please let me know what you think.
I didn't get it about the namespaces issues between dx and bpy.. where 
is there a mix ?

Jerome


Le 21/11/2011 08:04, Campbell Barton a écrit :
> Hi jerome, good work with the script!
>
> I've left a review on google code review for git # eb6deca3cb
>
> --- Basically once the DirectX<vs>Blender namespace issues are
> addressed, +1 for adding the script into blender, see codereview for
> details.
>
> http://codereview.appspot.com/5416057/
>
> - Campbell
>
> On Wed, Nov 16, 2011 at 11:57 PM, jerome<jerome.le.chat at free.fr>  wrote:
>> hi,
>>
>> I published an addon to import stuff from direct .x files :
>>
>> blender projects :
>> http://projects.blender.org/tracker/index.php?func=detail&aid=29291&group_id=153&atid=467
>>
>> community feedback :
>> http://blenderartists.org/forum/showthread.php?236401-a-directX-importer
>>
>> project page :
>> https://github.com/littleneo/directX_blender
>>
>> bugtracker for now :
>> https://github.com/littleneo/directX_blender/issues
>>
>> there's no support yet for armatures but this is on the way. (weight groups step)
>>
>> thanks for your feedback, please note the code is not very clean, as I'm still adding features, but I think it's reliable enough to be reviewed by you. thanks to send me .x files that would cause a bug :)
>>
>> Jerome
>>
>>
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>>
>
>




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