On Sun, Jan 28, 2007 at 01:50:08PM +1100, Campbell Barton wrote: > Just noticed that Blender.Mesh.Get('foo') returns None if the mesh dosnt > exist. > > Is it too late to make it raise an error instead? Oops, another one. Go for it! Don't forget to update the doc. -- Stephen Swaney sswaney at centurytel.net