[Bf-python] Mesh Colors

Martin Poirier theeth at yahoo.com
Thu Sep 28 00:08:25 CEST 2006



--- Levi <levischooley at eaglecom.net> wrote:

> > But this let be to wonder what the alpha
> > value did. as far as I can tell its only
> > ever used for the vertex paint code to work
> > woth soft brushes (verts that are further
> > away get a lower alpha), nowhere else can I
> > see it being used.
> > Could we remove access to the alpha value
> > since (AFAIK) it has no practicle use?
> 
> Hehe, way to open a firing squad on yourself! :)
> 
> Anyway, I thought I'd throw my 2 cents in. You can
> use the vertex
> alpha values in the game engine. I've used it to
> create a type of
> multi-texturing that isn't possible otherwise. Until
> we are able
> to manipulate the alpha values from within Blender,
> the only way
> to set them has been through python.
> 
> In this case, I would recommend that you leave them
> alone. ;)

In anycase, why would you remove something that works.
I'd say, only add a disclaimer in the docs that this
value will be overwritten if modified by Blender but
can otherwise be used in the Game Engine.

Martin

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