[Bf-python] removing scripts...
jean-michel soler
jmsoler at free.fr
Sat Jul 29 12:23:57 CEST 2006
jmsoler at free.fr a écrit :
>Selon Campbell Barton <cbarton at metavr.com>:
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>>The texture packing issue...
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>It seems that you are also aware that is just a copy of the Texture Baker
>script with just one or two trivial additionnal functions .
>
>The bad pretext of "bleeding" . I know this problem, I also tested the trivial
>solution of several copies . I rejected this one because is a heavy ressources
>consumer . I am working on a light solution but contrary to you I can't do 10
>corrections in the CVS every days to improve lame scripts .
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About texture packing, I can add this : Campbell is currently writing a bunch of
useless scripts . We don't need of a wire script as, with the Texture Baker script,
the wire option can be controlled from the Material Window, we don't need a vcol
script as the vcol option can also be controled from the Material Window ands it
is the same way for the UV image .
All this work is useless and, meanwhile, there is scripts that really do not work
in the bundle scripts list . The armature_symmetry, for instance, I signaled last
sunday just before the irc dev' meeting .
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