[Bf-python] Last minute addition

jmsoler at free.fr jmsoler at free.fr
Sat Jul 1 21:37:31 CEST 2006


Selon Ken Hughes <khughes at pacific.edu>:

> Campbell Barton wrote:
> > Hi, just added a last minut addition to BPy-
> > Its a scanfill wrapper so you can scanfill polylines made up of a  list
> > of vectors
> > (saves a lot of messing with adding objects and meshes to the scene to
> > do meshes .fill() )
> >
> > I added this to
> > Blender.Mathutils.PolyFill
> >
> > On IRC Stivs thinks that because this is a geometry function it should
> > go in Draw or have its own module "Geometry" maybe?
> >
> > We had to agree to disagree on this point- IMHO Draw is for Gui  and
> > Mathutils alredy has Line intersetcion and ray/tri intersecton.
> >
> > Adding a new module at this point would only have 1 function, could
> > duplicate some from mathutils anddeprecate them but all things
> > considered Im not keen on that.
> >
> > So we thaught wed leave it to the list to kick around ;)
>
> If we need to "kick this idea around" then I have to ask, why is this
> being added during a CVS freeze?  It doesn't really fix a bug, and I
> don't think it's filling a hole in the API. I believe the commit said it
> was to avoid creating a mesh just to fill it, but that just means this
> is redundant.  This is not coming from me as the "Mesh API father", it
> just seems rushed.
>
> Ken
>

vertex --> edge --> face --> polyfill .
This function should be located in the Mesh AND the NMesh module .




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