[Bf-python] mesh.object
Martin Poirier
theeth at yahoo.com
Thu Feb 23 12:16:06 CET 2006
--- Campbell Barton <cbarton at metavr.com> wrote:
> Would it be possible to have an object property of
> mesh?
> Since some functions require a mesh be referenced to
> an object it may be
> good.
>
> say mesh.getInfluences(0) failes if the mesh is not
> retrived from an
> object, but there is no way to check this.
> if we have mesh.object - None for new meshes and
> meshes retrieved by
> Mesh.Get('foobar') mesh.object == None.
> for
> me= ob.getData(mesh=1)
> ob == me.object
>
> Any complaints?
Err, multi user meshes.
Martin
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