[Bf-python] mesh.object

Campbell Barton cbarton at metavr.com
Thu Feb 23 05:41:00 CET 2006


Would it be possible to have an object property of mesh?
Since some functions require a mesh be referenced to an object it may be 
good.

say mesh.getInfluences(0) failes if the mesh is not retrived from an 
object, but there is no way to check this.
if we have mesh.object - None for new meshes and meshes retrieved by 
Mesh.Get('foobar') mesh.object  == None.
for
  me= ob.getData(mesh=1)
  ob == me.object

Any complaints?

Also thaught we could depricate getInfluences and make it a property of 
a vertex.
- Cam

-- 
Campbell J Barton

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