[Bf-python] Quake Map export script
PERIN Jean-Baptiste
jb_perin at yahoo.fr
Sun Dec 17 10:23:27 CET 2006
The most efficient Quake (map) Exporter ever done is
here:
http://www.dragonheadstudio.com/down/map_export.py
Kent Mein has recently joined Vincent Billet (the
author) to propose him to include this script into
Blender bundle script list.
John-Baptize (as named by Ton)
--- Campbell Barton <cbarton at metavr.com> a écrit :
> Hi, Just wondering if we could have my Quake Map
> exporter reviewed for
> inclusion in the Blender scripts.
>
>
http://members.optusnet.com.au/cjbarton/export_map.py
>
> We have quake model export so why not export a quake
> level?
> It supports some different types of quake primitives
> as well as Nurbs
> (patches) , some people seem keen to make levels in
> Blender.
>
> It might be a good script to test the "Script
> Review" process, I'll
> probably need to make some small changes as well as
> writing docs.
>
> If theres some interest, Ill go ahead and write the
> docs.
>
> - Cam
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>
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>
My Blender Site : http://perso.wanadoo.fr/jb.perin/
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