[Bf-python] Space handler script links
Jonathan Merritt
j.merritt at pgrad.unimelb.edu.au
Mon May 9 09:48:59 CEST 2005
Hi Everyone,
This sounds like an amazing addition. I've been hoping for a robust way
to add custom drawn objects into a 3D view, and this looks like the
perfect way to do it. Is that one possible use? :-) Are there any
simple examples posted somewhere? An example would probably make it
much clearer for me. :-)
Jonathan Merritt.
Campbell Barton wrote:
> Hi Willian, I coundent get the event variable Blender.event to return
> a character, in an event handeling function too of course.
> - Cam
>
>
> Willian Padovani Germano wrote:
>
>> <snip/>
>> - DRAW handlers should have a header like:
>> # SPACEHANDLER.VIEW3D.DRAW
>> and they are executed at the end of the window drawing code, like the
>> scene redraw slink.
>>
>> Any doubt or concern, just say so. In my opinion Ton had a good
>> idea, the system works nicely and scripts can do nifty things with
>> it. Of course you'll need Blender compiled from current cvs to try
>> this.
>
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