[Bf-python] Question to surface-script

Tom M letterrip at gmail.com
Sun Dec 25 20:45:36 CET 2005


>> IIRC there is a limit for Blender meshes of 64k vertices.
> In fact : 2 billions .

There is actually a 64k limit for some operations - anything that uses
an index color as a lookup for finding the element (ie weightpainting
and similar).  Vertices in a single object - yeah for two billion you
probably hit the memory addressibility limit.

LetterRip



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