[Bf-python] Mesh modes

Campbell Barton cbarton at metavr.com
Fri Dec 9 08:26:55 CET 2005


Hi Ken, was making a sculpt mesh with the ability to modify geometry 
adaptivly,
it uses remove doubles and subdivide.
The problem I have is that to remove doubles the user needs to be in 
Vertex mode and to subdivide I need to be in edge mode.

Could we have a Blender.Mesh.Mode variable/dict/flag? so we can set the 
editmoesh context, its needed for editmesh tools.


- Cam

-- 
Campbell J Barton

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Geelong West, Victoria 3218 Australia

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e-mail: cbarton at metavr.com
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