[Bf-python] NMesh Module , could you add an index parameter to the NMFace object ?
Campbell Barton
cbarton at metavr.com
Fri Aug 12 08:27:23 CEST 2005
Hi Joseph, is there any way I can speed up the Mathutils patches getting
into Blender?
I know this is a selfish request, but theeth wrote this patch for me
about 3 months ago. and at the moment I have to use python to do ray
intersections, tri area etc,
https://projects.blender.org/tracker/index.php?func=detail&aid=2573&group_id=9&atid=127
- Cam
>I'm not saying it's a bad idea. Its probably a good idea :) However,
>patches and requests have a tendency to get lost on the mailing list. If
>they are in the tracker we have a record of them and *will* get worked
>on. (*cough* like the new mathutils additions :o)
>
>-----Original Message-----
>From: bf-python-bounces at projects.blender.org
>[mailto:bf-python-bounces at projects.blender.org] On Behalf Of
>jmsoler at free.fr
>Sent: Thursday, August 11, 2005 1:42 PM
>To: Blender Foundation Python list
>Subject: RE: [Bf-python] NMesh Module ,could you add an index parameter
>to the NMFace object ?
>
>Selon "Gilbert, Joseph" <jgilbert at tigr.ORG>:
>
>
>
>>It would be great if you could add this as an empty entry (no patch)
>>
>>
>to
>
>
>>the patch tracker with a description. That way it doesn't get lost kk
>>:))
>>
>>
>
>Why not ? There is yet a ".index" in the NVert :
>http://www.blender3d.org/documentation/237PythonDoc/NMesh.NMVert-class.h
>tml
>
>-jms-
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Campbell J Barton
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