[Bf-python] bundled scripts group

Martin Poirier theeth at yahoo.com
Mon Sep 13 16:44:07 CEST 2004


--- Stephen Swaney <sswaney at swbell.net> wrote:

> Willian Padovani Germano wrote:
> > 
> > ** The first thing to discuss is how/where the
> group members will
> > communicate.  Next comes a place where script
> authors can post their
> > updated scripts or new contributions.
> > 
> > Available resources we can use include mailing
> list, Python forum at
> > blender.org and elysiun.com, wiki as Nathan
> suggested today and project
> > at projects.blender.org.
> > 
> > Manuel pointed he prefers to use a mailing list
> for discussions.  I
> > agree and others have also mentioned they prefer
> mailing lists, question
> > then is: bf-python or should we create a new one
> specifically for this?
> > 
> 
> I'm rather partial to a wiki myself, but if we need
> one we
> can always grab some space over on the existing
> wiki.
> 
> I would recomend creating a separate mailing list
> for the script
> group.  The communities certainly overlap, but
> scripts are basically
> a product from the user community. I don't think the
> scripters will 
> be interested in patches to the bpy code and other
> internal issues.
> 
> You can make the argument that we could subdivide
> the existing
> bpy list by simply including the word SCRIPTS in the
> subject,
> but given the annoying tendency of people to start
> new threads
> by replying to an existing one, I don't think this
> would work.
> ( Yes, I admit the subject thing is a pet peeve. )
> 
> Consider this a vote for a new and separate list.

I also vote for a separate list.

Using a wiki for the development material (standards,
code examples) would be perfect. Then, the final
versions can be put on the blender3d.org and
blender.org sites as complete download SDK.

Martin


		
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