[Bf-python] Image loading in GL memory
Campbell Barton
cbarton at metavr.com
Mon Sep 13 02:05:46 CEST 2004
If they are not loaded in the texture view (Alt+Z)
then the bindcode returned is 0-
See my image thumbnail browser.
- Cam
Willian Padovani Germano wrote:
> Campbell Barton wrote:
>
>>
>> Hi- I was writing an image thumbnailer and found there is no way an
>> image into blender OpenGL memory.
>>
>> I propose adding a image.glLoad() function which would return the
>> bindCode or None if there is not enough vram.
>
>
> Hi Cam,
>
> Never played with it myself, but isn't image.getBindCode() in
> Blender.Image enough for that? You can load the images and then get
> the bind code to use them as textures applied to quads for your
> thumbnailer. get/setBindCode methods + documentation were contributed
> some weeks before 2.34 by Andrew Corrigan and Satish Goda.
>
--
Campbell J Barton
133 Hope Street
Geelong West, Victoria 3218 Australia
URL: http://www.metavr.com
e-mail: cbarton at metavr.com
phone: AU (03) 5229 0241
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