[Bf-python] Render

Gregor Mückl GregorMueckl at gmx.de
Mon Mar 8 12:59:52 CET 2004


Hi!

I already sent a small patch which accomplishes some of this (setting output 
path/filename, firing the user selected renderer with the current settings, 
etc...). Works fine here, but was declined because of dunk. His code may be 
better, but I'm getting impatient...

Regards,
Gregor

On Thursday 04 March 2004 09:26, Joseph Gilbert wrote:
> I thought it might be a good idea to get a render module built. Anyway I
> know dunk you were working on something. Let me know if you got anywhere.
> I was looking at code and at its most basic the render module would only
> need to set variables to the global 'R' RE_render struct and it's sub
> struct 'r' which contains global rendering data. Then a few functions to
> open/close the render window.
> It looks like rendering could get complex with radiosity/yafray, etc. and
> even set background images, world settings,etc + even setting variables
> associated with the render window, however, something to simply set global
> 'R.r' variables and open/close the window + do_render would be a start :)
>
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