[Bf-python] Sel Same Python Script

Ton Roosendaal ton at blender.org
Wed Jul 28 13:10:41 CEST 2004


Hi,

I don't have sufficient information to decide... what goes in pulldown  
menus is Matt's work though.
How to decide whether menu items or tools will be python, or C code is  
another issue. This is an interesting topic for 2.35 I guess. :)

I also *really* miss a good blender3d.org reference for these new  
python possibilities. Can someone in your team document the latest  
stuff? In my opinion *every* added script to Blender's default install  
is our responsibility to support, so needs a description how it works,  
what it does and what it doesn't. :)

-Ton-


On Monday, Jul 26, 2004, at 12:00 Europe/Amsterdam, Campbell Barton  
wrote:

> Will, commiting this sounds good.
> Ton- Should the Sel Same UV be removed from BF-Blender now? The code  
> is a good reference but thats probably only because Im still quite new  
> to C, mabe comment it.
>
> Also, would it be Possible to Move this menu to the Face/Select Menu-  
> I know its a more obscure menu but its realy where this belongs.
> - Cam
>
>
>
> Willian Padovani Germano wrote:
>
>> Hi Campbell,
>>
>> ----- Original Message -----
>> From: "Campbell Barton" <cbarton at metavr.com>
>> To: <bf-python at blender.org>; <bf-committers at blender.org>
>> Sent: Monday, July 26, 2004 12:25 AM
>> Subject: [Bf-committers] Sel Same Python Script
>>
>>
>>> Hi, heres a script that selects the same face as the active based on
>>> different attributes, it uses menus and the PupFloatInput boxes too.
>>>
>>
>> Great, since it's gpl and we're close to a cvs freaze, I'll commit it  
>> to cvs
>> today, ok?
>>
>> --
>> Willian, wgermano at ig.com.br
>>
>> _______________________________________________
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>>
>>
>
>
> --  
> Campbell J Barton
>
> 133 Hope Street
> Geelong West, Victoria 3218 Australia
>
> URL:    http://www.metavr.com
> e-mail: cbarton at metavr.com
> phone: AU (03) 5229 0241
>
>
------------------------------------------------------------------------ 
--
Ton Roosendaal  Blender Foundation ton at blender.org  
http://www.blender.org




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