[Bf-python] SpaceScript suggestion

PAOLO COLOMBO jody_per at credit.tin.it
Mon Feb 16 15:00:01 CET 2004


If a script could intract with the blender Gui, splitting and modifing
windows
directly, many script writers will be happy ;-)

Jody

----- Original Message -----
From: "Manuel Bastioni" <manuelbastioni at tin.it>
To: <bf-python at blender.org>
Sent: Monday, February 16, 2004 12:28 AM
Subject: [Bf-python] SpaceScript suggestion


> When you use a full screen script, like export-import, where
> the fileselector must use all space available, no problem.
>
> But a lot of scripts require a screen splitted (classic is
> left 3dwindow and right scriptwindow). Actually, to use
> a script like this, the user must split by hand the screen before
> import it.
>
> I think (supposed the user start form standard one 3dwindow)
> is very useful a way to assign the script window position using
> the information in the header of script.
>
> It's possible?
>
> Thanks,
>
>                      Manuel
>
>
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