[Bf-python] comparing 2 floating point values
Campbell Barton
cbarton at metavr.com
Thu Apr 29 01:27:42 CEST 2004
Hi
I was working on a script that bakes Radiosity back into a texture.
In theory it all should work but an Issue I have is that when I copy the
UV co-ords back onto the rediosity mesh I need to rely on the vert
positions being the same.
Now somhow when radiosity is baked the vert positionos move a tine bit.
(I know the center or the object is moved when red is baked but I have
accounted for that and the problem still persists)
Anyway the locations of the verts are the same within the first 6
decimal places, I was wondering if there is a way to compare 2 floats
ignoring the last 9 floating point values (without using any time
consuming str(float)[0:-9] )
-Cam
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