[Bf-python] FaceNormals

Jacques Guignot guignot at wanadoo.fr
Sat Oct 18 20:29:10 CEST 2003


models at paposo.com wrote:

>I get some funny numbers with this script but I think it's got to do with
>python's conversion of floating point numbers.
>  
>


It is not a blender related problem, but a python's feature...

Don't worry, python stores numbers with an approximation (for instance 
it is *not* possible to store the exact value of 1.0/3.0...)
and prints this approximation. The accuracy is generally pretty good...





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