[Bf-python] mathutils
jms
jmsoler at free.fr
Wed Nov 12 17:32:39 CET 2003
Willian Padovani Germano wrote:
>Hi,
>
>
>
>>I was thinking about wrapping the /blenlib .c files such as arithb.c,
>>matrixops.c, rand.c, vectorops.c as well as maybe some clamping and string
>>manipulations that are found elsewhere.
>>
>>
>
>That's a good idea : ), arithb.c was in the plans since before 2.28. I'd
>just suggest to be careful not to go too far (asking users is probably the
>best way).
>
A math module is really a good idea.
>String manipulation, for example ... Python is a champion for
>doing this, seems pretty weird to wrap Blender's C code for that. Clamping,
>random numbers, too.
>
random is a good idea too.
>Remember that Python is a very powerful programming
>language, even when considering only its builtin modules.
>
>
>
random is not a buitin module and the math module is not in all python
installations (linux for instance, if a python developper pack is not
installed ).
Regards.
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