[Bf-python] Re: Object matrix writable?

Martin Poirier theeth at yahoo.com
Mon May 26 18:07:40 CEST 2003


> Is matrix really relative to 3D world, not to
> parent?

yes, the transformation matrix is relative directly to
the 3D world, that means that you get automaticly the
global coords of the object's inner data by applying
the matrix to it (for example, vertice).

> Does Loc, Rot and Size
> need to be calculated from new Matrix (It isn't
> trivial calculation!)?

well, Loc Rot Size are, for there part, relative to
the parent, so if you want the global tranformation,
you can either go down the parent chain, or use the
matrix.

of course, all this is AFAIK.

Martin

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