[Bf-python] Python status
Michel Selten
michel.s at home.nl
Sat May 17 16:37:11 CEST 2003
Hi,
In this mail I want to create a summary of the status of the current
Python API. With this I hope to get a feeling if it's possible to have
the new implementation ready for Blender 2.28. Any updates are welcome
If there's somebody working on a point, I've written his name behind it
between this-> (...) :)
Critical:
---------
The points below are needed for the Python API. These were either in the
old API, or are just critical :)
* Implement the main Blender module done
* Implement the BGL module done
* Implement the Camera module done
* Implement the Draw module done
* Implement the Image module done
* Implement the IPO module open
* Implement the Lamp module done
* Implement the Material module open
* Implement the Mesh module (IanWill) open
* Implement the NMesh module (IanWill) open
* Implement the Object module (Michel) open
* Implement the Scene module open
* Implement the Text module done
* Implement the Window module done
* Find a resolution for the security issues. open
High Priority:
--------------
The points below are not critical for a 2.28 release, but should have
been fixed before it.
* Update the comments for each module. open
In the header comment I wrote "This is a new part of blender".
This should be replaced by a short description of the module.
* Write some standard test scripts for testing the API open
* Write a Blender Python API description open
* Write a tutorial on how to implement a new Python (Michel) open
module.
Low Priority:
-------------
The points below are not critical for a 2.28 release. These should be an
addition to the current (2.27) API.
* Add FileSelector to the Windows module done
* Add ImageSelector to the Windows module done
* Create new Armature module (Jordi) open
* Create new Bone module (Jordi) open
* Create new Curve module done
* Write some tutorials on how to use the Python API open
(Including the new stuff)
If the above summary is somewhat correct, I'll post it to the main list
too. Not all blender developers are subscribed to this list.
With regards,
Michel
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